IOnClientConnectedEvent
Interface IOnClientConnectedEvent
Namespace: SwiftlyS2.Shared.Events
Assembly: SwiftlyS2.CS2.dll
Called when a client connects to the server.
public interface IOnClientConnectedEventProperties
PlayerId
The player ID of the client that connected.
int PlayerId { get; }Property Value
Result
The result of the event. Set this to SwiftlyS2.Shared.Misc.HookResult.Stop to prevent player from joining in.
HookResult Result { get; set; }Property Value