EventCsWinPanelRound
Interface EventCsWinPanelRound
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "cs_win_panel_round"
public interface EventCsWinPanelRound : IGameEvent<EventCsWinPanelRound>Implements
Properties
FinalEvent
define in cs_gamerules.h
type: byte
byte FinalEvent { get; set; }Property Value
FunfactData1
type: long
int FunfactData1 { get; set; }Property Value
FunfactData2
type: long
int FunfactData2 { get; set; }Property Value
FunfactData3
type: long
int FunfactData3 { get; set; }Property Value
FunfactPlayer
type: player_controller
int FunfactPlayer { get; set; }Property Value
FunfactToken
type: string
string FunfactToken { get; set; }Property Value
ShowTimerAttack
type: bool
bool ShowTimerAttack { get; set; }Property Value
ShowTimerDefend
type: bool
bool ShowTimerDefend { get; set; }Property Value
TimerTime
type: short
short TimerTime { get; set; }Property Value