EventDifficultyChanged
Interface EventDifficultyChanged
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "difficulty_changed"
public interface EventDifficultyChanged : IGameEvent<EventDifficultyChanged>Implements
Properties
NewDifficulty
type: short
short NewDifficulty { get; set; }Property Value
OldDifficulty
type: short
short OldDifficulty { get; set; }Property Value
StrDifficulty
new difficulty as string
type: string
string StrDifficulty { get; set; }Property Value