SwiftlyS2

EventDifficultyChanged

Interface EventDifficultyChanged

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "difficulty_changed"

public interface EventDifficultyChanged : IGameEvent<EventDifficultyChanged>

Implements

Properties

NewDifficulty

type: short

short NewDifficulty { get; set; }
Property Value

OldDifficulty

type: short

short OldDifficulty { get; set; }
Property Value

StrDifficulty

new difficulty as string


type: string

string StrDifficulty { get; set; }
Property Value

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