EventDmBonusWeaponStart
Interface EventDmBonusWeaponStart
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "dm_bonus_weapon_start"
public interface EventDmBonusWeaponStart : IGameEvent<EventDmBonusWeaponStart>Implements
Properties
Pos
Loadout position of the bonus weapon
type: short
short Pos { get; set; }Property Value
Time
The length of time that this bonus lasts
type: short
short Time { get; set; }Property Value