SwiftlyS2

EventGameNewmap

Interface EventGameNewmap

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "game_newmap" send when new map is completely loaded

public interface EventGameNewmap : IGameEvent<EventGameNewmap>

Implements

Properties

MapName

map name


type: string

string MapName { get; set; }
Property Value

Transition

true if this is a transition from one map to another


type: bool

bool Transition { get; set; }
Property Value

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