EventGameNewmap
Interface EventGameNewmap
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "game_newmap" send when new map is completely loaded
public interface EventGameNewmap : IGameEvent<EventGameNewmap>Implements
Properties
MapName
map name
type: string
string MapName { get; set; }Property Value
Transition
true if this is a transition from one map to another
type: bool
bool Transition { get; set; }Property Value