EventGameStart
Interface EventGameStart
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "game_start" a new game starts
public interface EventGameStart : IGameEvent<EventGameStart>Implements
Properties
FragLimit
frag limit
type: long
int FragLimit { get; set; }Property Value
Objective
round objective
type: string
string Objective { get; set; }Property Value
RoundsLimit
max round
type: long
int RoundsLimit { get; set; }Property Value
TimeLimit
time limit
type: long
int TimeLimit { get; set; }Property Value