EventGgKilledEnemy
Interface EventGgKilledEnemy
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "gg_killed_enemy"
public interface EventGgKilledEnemy : IGameEvent<EventGgKilledEnemy>Implements
Properties
AttackerID
user ID who killed
type: player_controller
int AttackerID { get; set; }Property Value
Bonus
did killer kill with a bonus weapon?
type: bool
bool Bonus { get; set; }Property Value
Dominated
did killer dominate victim with this kill
type: short
short Dominated { get; set; }Property Value
Revenge
did killer get revenge on victim with this kill
type: short
short Revenge { get; set; }Property Value
VictimID
user ID who died
type: player_controller
int VictimID { get; set; }Property Value