SwiftlyS2

EventOtherDeath

Interface EventOtherDeath

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "other_death"

public interface EventOtherDeath : IGameEvent<EventOtherDeath>

Implements

Properties

Attacker

user ID who killed


type: short

short Attacker { get; set; }
Property Value

AttackerBlind

attacker was blind from flashbang


type: bool

bool AttackerBlind { get; set; }
Property Value

Headshot

singals a headshot


type: bool

bool Headshot { get; set; }
Property Value

NoScope

kill happened without a scope, used for death notice icon


type: bool

bool NoScope { get; set; }
Property Value

OtherID

other entity ID who died


type: short

short OtherID { get; set; }
Property Value

OtherType

other entity type


type: string

string OtherType { get; set; }
Property Value

Penetrated

number of objects shot penetrated before killing target


type: short

short Penetrated { get; set; }
Property Value

ThruSmoke

hitscan weapon went through smoke grenade


type: bool

bool ThruSmoke { get; set; }
Property Value

Weapon

weapon name killer used


type: string

string Weapon { get; set; }
Property Value

WeaponFauxitemid

faux item id of weapon killer used


type: string

string WeaponFauxitemid { get; set; }
Property Value

WeaponItemid

inventory item id of weapon killer used


type: string

string WeaponItemid { get; set; }
Property Value

WeaponOriginalownerXuid

type: string

string WeaponOriginalownerXuid { get; set; }
Property Value

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