EventRoundStart
Interface EventRoundStart
Namespace: SwiftlyS2.Shared.GameEventDefinitions
Assembly: SwiftlyS2.CS2.dll
Event "round_start"
public interface EventRoundStart : IGameEvent<EventRoundStart>Implements
Properties
FragLimit
frag limit in seconds
type: long
int FragLimit { get; set; }Property Value
Objective
round objective
type: string
string Objective { get; set; }Property Value
TimeLimit
round time limit in seconds
type: long
int TimeLimit { get; set; }Property Value