SwiftlyS2

CMsgGameServerInfo

Interface CMsgGameServerInfo

Namespace: SwiftlyS2.Shared.ProtobufDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CMsgGameServerInfo : ITypedProtobuf<CMsgGameServerInfo>, INativeHandle

Implements

Properties

ParentRelayCount

uint ParentRelayCount { get; set; }
Property Value

RelayClientsConnected

int RelayClientsConnected { get; set; }
Property Value

RelaySlotsMax

uint RelaySlotsMax { get; set; }
Property Value

RelayedGameServerSteamId

ulong RelayedGameServerSteamId { get; set; }
Property Value

RelaysConnected

int RelaysConnected { get; set; }
Property Value

ServerGameTime

float ServerGameTime { get; set; }
Property Value

ServerHibernation

bool ServerHibernation { get; set; }
Property Value

ServerKey

string ServerKey { get; set; }
Property Value

ServerLoadavg

float ServerLoadavg { get; set; }
Property Value

ServerPort

uint ServerPort { get; set; }
Property Value

ServerPrivateIpAddr

uint ServerPrivateIpAddr { get; set; }
Property Value

ServerPublicIpAddr

uint ServerPublicIpAddr { get; set; }
Property Value

ServerRegion

uint ServerRegion { get; set; }
Property Value

ServerRelayConnectedSteamId

ulong ServerRelayConnectedSteamId { get; set; }
Property Value

ServerTvBroadcastTime

float ServerTvBroadcastTime { get; set; }
Property Value

ServerTvPort

uint ServerTvPort { get; set; }
Property Value

ServerType

CMsgGameServerInfo_ServerType ServerType { get; set; }
Property Value

TvSecretCode

ulong TvSecretCode { get; set; }
Property Value

On this page