CMsgServerNetworkStats
Interface CMsgServerNetworkStats
Namespace: SwiftlyS2.Shared.ProtobufDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CMsgServerNetworkStats : ITypedProtobuf<CMsgServerNetworkStats>, INativeHandleImplements
Properties
AvgDataIn
float AvgDataIn { get; set; }Property Value
AvgDataOut
float AvgDataOut { get; set; }Property Value
AvgEngineLatencyOut
float AvgEngineLatencyOut { get; set; }Property Value
AvgLossIn
float AvgLossIn { get; set; }Property Value
AvgLossOut
float AvgLossOut { get; set; }Property Value
AvgPacketsIn
float AvgPacketsIn { get; set; }Property Value
AvgPacketsOut
float AvgPacketsOut { get; set; }Property Value
AvgPingMs
float AvgPingMs { get; set; }Property Value
CpuUsage
int CpuUsage { get; set; }Property Value
Dedicated
bool Dedicated { get; set; }Property Value
Fps
float Fps { get; set; }Property Value
MemoryFreeMb
int MemoryFreeMb { get; set; }Property Value
MemoryUsedMb
int MemoryUsedMb { get; set; }Property Value
NumBots
int NumBots { get; set; }Property Value
NumClients
int NumClients { get; set; }Property Value
NumSpectators
int NumSpectators { get; set; }Property Value
NumTvRelays
int NumTvRelays { get; set; }Property Value
Players
IProtobufRepeatedFieldSubMessageType<CMsgServerNetworkStats_Player> Players { get; }Property Value
Ports
IProtobufRepeatedFieldSubMessageType<CMsgServerNetworkStats_Port> Ports { get; }Property Value
SpawnCount
int SpawnCount { get; set; }Property Value
TotalDataIn
ulong TotalDataIn { get; set; }Property Value
TotalDataOut
ulong TotalDataOut { get; set; }Property Value
TotalPacketsIn
ulong TotalPacketsIn { get; set; }Property Value
TotalPacketsOut
ulong TotalPacketsOut { get; set; }Property Value
Uptime
int Uptime { get; set; }Property Value