CMsgTEFireBullets
Interface CMsgTEFireBullets
Namespace: SwiftlyS2.Shared.ProtobufDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CMsgTEFireBullets : ITypedProtobuf<CMsgTEFireBullets>, INativeHandle, INetMessage<CMsgTEFireBullets>, IDisposableImplements
Properties
Angles
QAngle Angles { get; set; }Property Value
AttackType
uint AttackType { get; set; }Property Value
EntOrigin
Vector EntOrigin { get; set; }Property Value
Extra
CMsgTEFireBullets_Extra Extra { get; }Property Value
Inaccuracy
float Inaccuracy { get; set; }Property Value
ItemDefIndex
uint ItemDefIndex { get; set; }Property Value
Mode
uint Mode { get; set; }Property Value
NumBulletsRemaining
uint NumBulletsRemaining { get; set; }Property Value
Origin
Vector Origin { get; set; }Property Value
Player
uint Player { get; set; }Property Value
PlayerInair
bool PlayerInair { get; set; }Property Value
PlayerScoped
bool PlayerScoped { get; set; }Property Value
RecoilIndex
float RecoilIndex { get; set; }Property Value
Seed
uint Seed { get; set; }Property Value
SoundDspEffect
uint SoundDspEffect { get; set; }Property Value
SoundType
int SoundType { get; set; }Property Value
Spread
float Spread { get; set; }Property Value
Tick
int Tick { get; set; }Property Value
WeaponId
uint WeaponId { get; set; }Property Value