CNETMsg_SpawnGroup_Load
Interface CNETMsg_SpawnGroup_Load
Namespace: SwiftlyS2.Shared.ProtobufDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CNETMsg_SpawnGroup_Load : ITypedProtobuf<CNETMsg_SpawnGroup_Load>, INativeHandle, INetMessage<CNETMsg_SpawnGroup_Load>, IDisposableImplements
- ITypedProtobuf<CNETMsg_SpawnGroup_Load>
- INativeHandle
- INetMessage<CNETMsg_SpawnGroup_Load>
- IDisposable
Properties
Creationsequence
uint Creationsequence { get; set; }Property Value
Entityfiltername
string Entityfiltername { get; set; }Property Value
Entitylumpname
string Entitylumpname { get; set; }Property Value
Flags
uint Flags { get; set; }Property Value
Leveltransition
bool Leveltransition { get; set; }Property Value
Localnamefixup
string Localnamefixup { get; set; }Property Value
Manifestincomplete
bool Manifestincomplete { get; set; }Property Value
Manifestloadpriority
int Manifestloadpriority { get; set; }Property Value
Parentnamefixup
string Parentnamefixup { get; set; }Property Value
Savegamefilename
string Savegamefilename { get; set; }Property Value
Spawngrouphandle
uint Spawngrouphandle { get; set; }Property Value
Spawngroupmanifest
byte[] Spawngroupmanifest { get; set; }Property Value
Spawngroupownerhandle
uint Spawngroupownerhandle { get; set; }Property Value
Spawngroupparenthandle
uint Spawngroupparenthandle { get; set; }Property Value
Tickcount
int Tickcount { get; set; }Property Value
WorldOffsetAngle
QAngle WorldOffsetAngle { get; set; }Property Value
WorldOffsetPos
Vector WorldOffsetPos { get; set; }Property Value
Worldgroupid
uint Worldgroupid { get; set; }Property Value
Worldgroupname
string Worldgroupname { get; set; }Property Value
Worldname
string Worldname { get; set; }Property Value