SwiftlyS2

CNETMsg_SpawnGroup_Load

Interface CNETMsg_SpawnGroup_Load

Namespace: SwiftlyS2.Shared.ProtobufDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CNETMsg_SpawnGroup_Load : ITypedProtobuf<CNETMsg_SpawnGroup_Load>, INativeHandle, INetMessage<CNETMsg_SpawnGroup_Load>, IDisposable

Implements

Properties

Creationsequence

uint Creationsequence { get; set; }
Property Value

Entityfiltername

string Entityfiltername { get; set; }
Property Value

Entitylumpname

string Entitylumpname { get; set; }
Property Value

Flags

uint Flags { get; set; }
Property Value

Leveltransition

bool Leveltransition { get; set; }
Property Value

Localnamefixup

string Localnamefixup { get; set; }
Property Value

Manifestincomplete

bool Manifestincomplete { get; set; }
Property Value

Manifestloadpriority

int Manifestloadpriority { get; set; }
Property Value

Parentnamefixup

string Parentnamefixup { get; set; }
Property Value

Savegamefilename

string Savegamefilename { get; set; }
Property Value

Spawngrouphandle

uint Spawngrouphandle { get; set; }
Property Value

Spawngroupmanifest

byte[] Spawngroupmanifest { get; set; }
Property Value

Spawngroupownerhandle

uint Spawngroupownerhandle { get; set; }
Property Value

Spawngroupparenthandle

uint Spawngroupparenthandle { get; set; }
Property Value

Tickcount

int Tickcount { get; set; }
Property Value

WorldOffsetAngle

QAngle WorldOffsetAngle { get; set; }
Property Value

WorldOffsetPos

Vector WorldOffsetPos { get; set; }
Property Value

Worldgroupid

uint Worldgroupid { get; set; }
Property Value

Worldgroupname

string Worldgroupname { get; set; }
Property Value

Worldname

string Worldname { get; set; }
Property Value

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