CSVCMsg_GameSessionConfiguration
Interface CSVCMsg_GameSessionConfiguration
Namespace: SwiftlyS2.Shared.ProtobufDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CSVCMsg_GameSessionConfiguration : ITypedProtobuf<CSVCMsg_GameSessionConfiguration>, INativeHandleImplements
Properties
Data
byte[] Data { get; set; }Property Value
Gamemode
string Gamemode { get; set; }Property Value
Hostname
string Hostname { get; set; }Property Value
IsBackgroundMap
bool IsBackgroundMap { get; set; }Property Value
IsHeadless
bool IsHeadless { get; set; }Property Value
IsLoadsavegame
bool IsLoadsavegame { get; set; }Property Value
IsLocalonly
bool IsLocalonly { get; set; }Property Value
IsMultiplayer
bool IsMultiplayer { get; set; }Property Value
IsTransition
bool IsTransition { get; set; }Property Value
Landmarkname
string Landmarkname { get; set; }Property Value
MaxClientLimit
uint MaxClientLimit { get; set; }Property Value
MaxClients
uint MaxClients { get; set; }Property Value
MinClientLimit
uint MinClientLimit { get; set; }Property Value
NoSteamServer
bool NoSteamServer { get; set; }Property Value
Previouslevel
string Previouslevel { get; set; }Property Value
S1Mapname
string S1Mapname { get; set; }Property Value
Savegamename
string Savegamename { get; set; }Property Value
ServerIpAddress
string ServerIpAddress { get; set; }Property Value
TickInterval
uint TickInterval { get; set; }Property Value