SwiftlyS2

CSVCMsg_GameSessionConfiguration

Interface CSVCMsg_GameSessionConfiguration

Namespace: SwiftlyS2.Shared.ProtobufDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CSVCMsg_GameSessionConfiguration : ITypedProtobuf<CSVCMsg_GameSessionConfiguration>, INativeHandle

Implements

Properties

Data

byte[] Data { get; set; }
Property Value

Gamemode

string Gamemode { get; set; }
Property Value

Hostname

string Hostname { get; set; }
Property Value

IsBackgroundMap

bool IsBackgroundMap { get; set; }
Property Value

IsHeadless

bool IsHeadless { get; set; }
Property Value

IsLoadsavegame

bool IsLoadsavegame { get; set; }
Property Value

IsLocalonly

bool IsLocalonly { get; set; }
Property Value

IsMultiplayer

bool IsMultiplayer { get; set; }
Property Value

IsTransition

bool IsTransition { get; set; }
Property Value

Landmarkname

string Landmarkname { get; set; }
Property Value

MaxClientLimit

uint MaxClientLimit { get; set; }
Property Value

MaxClients

uint MaxClients { get; set; }
Property Value

MinClientLimit

uint MinClientLimit { get; set; }
Property Value

NoSteamServer

bool NoSteamServer { get; set; }
Property Value

Previouslevel

string Previouslevel { get; set; }
Property Value

S1Mapname

string S1Mapname { get; set; }
Property Value

Savegamename

string Savegamename { get; set; }
Property Value

ServerIpAddress

string ServerIpAddress { get; set; }
Property Value

TickInterval

uint TickInterval { get; set; }
Property Value

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