DeepPlayerStatsEntry
Interface DeepPlayerStatsEntry
Namespace: SwiftlyS2.Shared.ProtobufDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface DeepPlayerStatsEntry : ITypedProtobuf<DeepPlayerStatsEntry>, INativeHandleImplements
Properties
Accountid
uint Accountid { get; set; }Property Value
BStartingCt
bool BStartingCt { get; set; }Property Value
Enemy2ks
uint Enemy2ks { get; set; }Property Value
Enemy3ks
uint Enemy3ks { get; set; }Property Value
Enemy4ks
uint Enemy4ks { get; set; }Property Value
EnemyHeadshots
uint EnemyHeadshots { get; set; }Property Value
EnemyKills
uint EnemyKills { get; set; }Property Value
Engagements1v1Count
uint Engagements1v1Count { get; set; }Property Value
Engagements1v1Wins
uint Engagements1v1Wins { get; set; }Property Value
Engagements1v2Count
uint Engagements1v2Count { get; set; }Property Value
Engagements1v2Wins
uint Engagements1v2Wins { get; set; }Property Value
EngagementsEntryCount
uint EngagementsEntryCount { get; set; }Property Value
EngagementsEntryWins
uint EngagementsEntryWins { get; set; }Property Value
FlashCount
uint FlashCount { get; set; }Property Value
FlashSuccess
uint FlashSuccess { get; set; }Property Value
Mapid
uint Mapid { get; set; }Property Value
MatchId
ulong MatchId { get; set; }Property Value
MatchOutcome
uint MatchOutcome { get; set; }Property Value
Mates
IProtobufRepeatedFieldValueType<uint> Mates { get; }Property Value
MmGameMode
uint MmGameMode { get; set; }Property Value
RoundsLost
uint RoundsLost { get; set; }Property Value
RoundsWon
uint RoundsWon { get; set; }Property Value
StatDeaths
uint StatDeaths { get; set; }Property Value
StatMvps
uint StatMvps { get; set; }Property Value
StatScore
uint StatScore { get; set; }Property Value
TotalDamage
uint TotalDamage { get; set; }Property Value
UtilityCount
uint UtilityCount { get; set; }Property Value
UtilitySuccess
uint UtilitySuccess { get; set; }Property Value