SwiftlyS2

C_OP_ClientPhysics

Interface C_OP_ClientPhysics

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface C_OP_ClientPhysics : CParticleFunctionRenderer, CParticleFunction, ISchemaClass<CParticleFunction>, ISchemaClass<CParticleFunctionRenderer>, ISchemaClass<C_OP_ClientPhysics>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

ColorBlendType

ref ParticleColorBlendType_t ColorBlendType { get; }
Property Value

ControlPoint

ref int ControlPoint { get; }
Property Value

DeleteSim

ref bool DeleteSim { get; }
Property Value

ForcedSimId

ref int ForcedSimId { get; }
Property Value

ForcedStatusEffects

ref ParticleAttrBoxFlags_t ForcedStatusEffects { get; }
Property Value

KillParticles

ref bool KillParticles { get; }
Property Value

MaxParticleCount

ref int MaxParticleCount { get; }
Property Value

PlayerWakeRadius

CParticleCollectionFloatInput PlayerWakeRadius { get; }
Property Value

RespectExclusionVolumes

ref bool RespectExclusionVolumes { get; }
Property Value

StartAsleep

ref bool StartAsleep { get; }
Property Value

StrPhysicsType

string StrPhysicsType { get; set; }
Property Value

UseHighQualitySimulation

ref bool UseHighQualitySimulation { get; }
Property Value

VehicleWakeRadius

CParticleCollectionFloatInput VehicleWakeRadius { get; }
Property Value

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