C_OP_ClientPhysics
Interface C_OP_ClientPhysics
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface C_OP_ClientPhysics : CParticleFunctionRenderer, CParticleFunction, ISchemaClass<CParticleFunction>, ISchemaClass<CParticleFunctionRenderer>, ISchemaClass<C_OP_ClientPhysics>, ISchemaField, ISchemaClass, INativeHandleImplements
- CParticleFunctionRenderer
- CParticleFunction
- ISchemaClass<CParticleFunction>
- ISchemaClass<CParticleFunctionRenderer>
- ISchemaClass<C_OP_ClientPhysics>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
ColorBlendType
ref ParticleColorBlendType_t ColorBlendType { get; }Property Value
ControlPoint
ref int ControlPoint { get; }Property Value
DeleteSim
ref bool DeleteSim { get; }Property Value
ForcedSimId
ref int ForcedSimId { get; }Property Value
ForcedStatusEffects
ref ParticleAttrBoxFlags_t ForcedStatusEffects { get; }Property Value
KillParticles
ref bool KillParticles { get; }Property Value
MaxParticleCount
ref int MaxParticleCount { get; }Property Value
PlayerWakeRadius
CParticleCollectionFloatInput PlayerWakeRadius { get; }Property Value
RespectExclusionVolumes
ref bool RespectExclusionVolumes { get; }Property Value
StartAsleep
ref bool StartAsleep { get; }Property Value
StrPhysicsType
string StrPhysicsType { get; set; }Property Value
UseHighQualitySimulation
ref bool UseHighQualitySimulation { get; }Property Value
VehicleWakeRadius
CParticleCollectionFloatInput VehicleWakeRadius { get; }Property Value