C_OP_GameDecalRenderer
Interface C_OP_GameDecalRenderer
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface C_OP_GameDecalRenderer : CParticleFunctionRenderer, CParticleFunction, ISchemaClass<CParticleFunction>, ISchemaClass<CParticleFunctionRenderer>, ISchemaClass<C_OP_GameDecalRenderer>, ISchemaField, ISchemaClass, INativeHandleImplements
- CParticleFunctionRenderer
- CParticleFunction
- ISchemaClass<CParticleFunction>
- ISchemaClass<CParticleFunctionRenderer>
- ISchemaClass<C_OP_GameDecalRenderer>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
CollisionGroup
ref ParticleCollisionGroup_t CollisionGroup { get; }Property Value
DecalGroupIndex
CPerParticleFloatInput DecalGroupIndex { get; }Property Value
DecalGroupName
ref CGlobalSymbol DecalGroupName { get; }Property Value
DecalRotation
CPerParticleFloatInput DecalRotation { get; }Property Value
DecalSize
CPerParticleFloatInput DecalSize { get; }Property Value
EndPos
CPerParticleVecInput EndPos { get; }Property Value
EventType
ref EventTypeSelection_t EventType { get; }Property Value
InteractionMask
ref ParticleCollisionMask_t InteractionMask { get; }Property Value
ModulationColor
CPerParticleVecInput ModulationColor { get; }Property Value
NoDecalsOnOwner
ref bool NoDecalsOnOwner { get; }Property Value
RandomDecalRotation
ref bool RandomDecalRotation { get; }Property Value
RandomlySelectDecalInGroup
ref bool RandomlySelectDecalInGroup { get; }Property Value
StartPos
CPerParticleVecInput StartPos { get; }Property Value
TraceBloat
CPerParticleFloatInput TraceBloat { get; }Property Value
UseGameDefaultDecalSize
ref bool UseGameDefaultDecalSize { get; }Property Value
VisualizeTraces
ref bool VisualizeTraces { get; }Property Value