CBarnLight
Interface CBarnLight
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CBarnLight : CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBarnLight>, ISchemaField, ISchemaClass, INativeHandleImplements
- CBaseModelEntity
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CBaseModelEntity>
- ISchemaClass<CBarnLight>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
AlternateColor
ref Vector AlternateColor { get; }Property Value
AlternateColorBrightness
ref float AlternateColorBrightness { get; }Property Value
BakeSpecularToCubemaps
ref int BakeSpecularToCubemaps { get; }Property Value
BakeSpecularToCubemapsSize
ref Vector BakeSpecularToCubemapsSize { get; }Property Value
BakedShadowIndex
ref int BakedShadowIndex { get; }Property Value
BounceLight
ref int BounceLight { get; }Property Value
BounceScale
ref float BounceScale { get; }Property Value
Brightness
ref float Brightness { get; }Property Value
BrightnessScale
ref float BrightnessScale { get; }Property Value
CastShadows
ref int CastShadows { get; }Property Value
Color
ref Color Color { get; }Property Value
ColorMode
ref int ColorMode { get; }Property Value
ColorTemperature
ref float ColorTemperature { get; }Property Value
ContactShadow
ref bool ContactShadow { get; }Property Value
DirectLight
ref int DirectLight { get; }Property Value
Enabled
ref bool Enabled { get; }Property Value
FadeSizeEnd
ref float FadeSizeEnd { get; }Property Value
FadeSizeStart
ref float FadeSizeStart { get; }Property Value
Fog
ref int Fog { get; }Property Value
FogMixedShadows
ref bool FogMixedShadows { get; }Property Value
FogScale
ref float FogScale { get; }Property Value
FogShadows
ref int FogShadows { get; }Property Value
FogStrength
ref float FogStrength { get; }Property Value
ForceShadowsEnabled
ref bool ForceShadowsEnabled { get; }Property Value
LightCookie
ref CStrongHandle<InfoForResourceTypeCTextureBase> LightCookie { get; }Property Value
LightMapUniqueId
ref int LightMapUniqueId { get; }Property Value
LightPathUniqueId
ref int LightPathUniqueId { get; }Property Value
LightStyleEvents
ref CUtlVector<CUtlString> LightStyleEvents { get; }Property Value
LightStyleStartTime
GameTime_t LightStyleStartTime { get; }Property Value
LightStyleString
string LightStyleString { get; set; }Property Value
LightStyleTargets
ref CUtlVector<CHandle<CBaseModelEntity>> LightStyleTargets { get; }Property Value
LuminaireAnisotropy
ref float LuminaireAnisotropy { get; }Property Value
LuminaireShape
ref int LuminaireShape { get; }Property Value
LuminaireSize
ref float LuminaireSize { get; }Property Value
MinRoughness
ref float MinRoughness { get; }Property Value
PrecomputedBoundsMaxs
ref Vector PrecomputedBoundsMaxs { get; }Property Value
PrecomputedBoundsMins
ref Vector PrecomputedBoundsMins { get; }Property Value
PrecomputedFieldsValid
ref bool PrecomputedFieldsValid { get; }Property Value
PrecomputedOBBAngles
ref QAngle PrecomputedOBBAngles { get; }Property Value
PrecomputedOBBAngles0
ref QAngle PrecomputedOBBAngles0 { get; }Property Value
PrecomputedOBBAngles1
ref QAngle PrecomputedOBBAngles1 { get; }Property Value
PrecomputedOBBAngles2
ref QAngle PrecomputedOBBAngles2 { get; }Property Value
PrecomputedOBBAngles3
ref QAngle PrecomputedOBBAngles3 { get; }Property Value
PrecomputedOBBAngles4
ref QAngle PrecomputedOBBAngles4 { get; }Property Value
PrecomputedOBBAngles5
ref QAngle PrecomputedOBBAngles5 { get; }Property Value
PrecomputedOBBExtent
ref Vector PrecomputedOBBExtent { get; }Property Value
PrecomputedOBBExtent0
ref Vector PrecomputedOBBExtent0 { get; }Property Value
PrecomputedOBBExtent1
ref Vector PrecomputedOBBExtent1 { get; }Property Value
PrecomputedOBBExtent2
ref Vector PrecomputedOBBExtent2 { get; }Property Value
PrecomputedOBBExtent3
ref Vector PrecomputedOBBExtent3 { get; }Property Value
PrecomputedOBBExtent4
ref Vector PrecomputedOBBExtent4 { get; }Property Value
PrecomputedOBBExtent5
ref Vector PrecomputedOBBExtent5 { get; }Property Value
PrecomputedOBBOrigin
ref Vector PrecomputedOBBOrigin { get; }Property Value
PrecomputedOBBOrigin0
ref Vector PrecomputedOBBOrigin0 { get; }Property Value
PrecomputedOBBOrigin1
ref Vector PrecomputedOBBOrigin1 { get; }Property Value
PrecomputedOBBOrigin2
ref Vector PrecomputedOBBOrigin2 { get; }Property Value
PrecomputedOBBOrigin3
ref Vector PrecomputedOBBOrigin3 { get; }Property Value
PrecomputedOBBOrigin4
ref Vector PrecomputedOBBOrigin4 { get; }Property Value
PrecomputedOBBOrigin5
ref Vector PrecomputedOBBOrigin5 { get; }Property Value
PrecomputedSubFrusta
ref int PrecomputedSubFrusta { get; }Property Value
PvsModifyEntity
ref bool PvsModifyEntity { get; }Property Value
QueuedLightStyleStrings
ref CUtlVector<CUtlString> QueuedLightStyleStrings { get; }Property Value
Range
ref float Range { get; }Property Value
ShadowFadeSizeEnd
ref float ShadowFadeSizeEnd { get; }Property Value
ShadowFadeSizeStart
ref float ShadowFadeSizeStart { get; }Property Value
ShadowMapSize
ref int ShadowMapSize { get; }Property Value
ShadowPriority
ref int ShadowPriority { get; }Property Value
Shape
ref float Shape { get; }Property Value
Shear
ref Vector Shear { get; }Property Value
SizeParams
ref Vector SizeParams { get; }Property Value
Skirt
ref float Skirt { get; }Property Value
SkirtNear
ref float SkirtNear { get; }Property Value
SoftX
ref float SoftX { get; }Property Value
SoftY
ref float SoftY { get; }Property Value
StyleEvent
SchemaUntypedField StyleEvent { get; }Property Value
VisClusters
ref CUtlVector<ushort> VisClusters { get; }Property Value
Methods
AlternateColorBrightnessUpdated()
void AlternateColorBrightnessUpdated()AlternateColorUpdated()
void AlternateColorUpdated()BakeSpecularToCubemapsSizeUpdated()
void BakeSpecularToCubemapsSizeUpdated()BakeSpecularToCubemapsUpdated()
void BakeSpecularToCubemapsUpdated()BakedShadowIndexUpdated()
void BakedShadowIndexUpdated()BounceLightUpdated()
void BounceLightUpdated()BounceScaleUpdated()
void BounceScaleUpdated()BrightnessScaleUpdated()
void BrightnessScaleUpdated()BrightnessUpdated()
void BrightnessUpdated()CastShadowsUpdated()
void CastShadowsUpdated()ColorModeUpdated()
void ColorModeUpdated()ColorTemperatureUpdated()
void ColorTemperatureUpdated()ColorUpdated()
void ColorUpdated()ContactShadowUpdated()
void ContactShadowUpdated()DirectLightUpdated()
void DirectLightUpdated()EnabledUpdated()
void EnabledUpdated()FadeSizeEndUpdated()
void FadeSizeEndUpdated()FadeSizeStartUpdated()
void FadeSizeStartUpdated()FogMixedShadowsUpdated()
void FogMixedShadowsUpdated()FogScaleUpdated()
void FogScaleUpdated()FogShadowsUpdated()
void FogShadowsUpdated()FogStrengthUpdated()
void FogStrengthUpdated()FogUpdated()
void FogUpdated()ForceShadowsEnabledUpdated()
void ForceShadowsEnabledUpdated()LightCookieUpdated()
void LightCookieUpdated()LightMapUniqueIdUpdated()
void LightMapUniqueIdUpdated()LightPathUniqueIdUpdated()
void LightPathUniqueIdUpdated()LightStyleEventsUpdated()
void LightStyleEventsUpdated()LightStyleStartTimeUpdated()
void LightStyleStartTimeUpdated()LightStyleStringUpdated()
void LightStyleStringUpdated()LightStyleTargetsUpdated()
void LightStyleTargetsUpdated()LuminaireAnisotropyUpdated()
void LuminaireAnisotropyUpdated()LuminaireShapeUpdated()
void LuminaireShapeUpdated()LuminaireSizeUpdated()
void LuminaireSizeUpdated()MinRoughnessUpdated()
void MinRoughnessUpdated()PrecomputedBoundsMaxsUpdated()
void PrecomputedBoundsMaxsUpdated()PrecomputedBoundsMinsUpdated()
void PrecomputedBoundsMinsUpdated()PrecomputedFieldsValidUpdated()
void PrecomputedFieldsValidUpdated()PrecomputedOBBAngles0Updated()
void PrecomputedOBBAngles0Updated()PrecomputedOBBAngles1Updated()
void PrecomputedOBBAngles1Updated()PrecomputedOBBAngles2Updated()
void PrecomputedOBBAngles2Updated()PrecomputedOBBAngles3Updated()
void PrecomputedOBBAngles3Updated()PrecomputedOBBAngles4Updated()
void PrecomputedOBBAngles4Updated()PrecomputedOBBAngles5Updated()
void PrecomputedOBBAngles5Updated()PrecomputedOBBAnglesUpdated()
void PrecomputedOBBAnglesUpdated()PrecomputedOBBExtent0Updated()
void PrecomputedOBBExtent0Updated()PrecomputedOBBExtent1Updated()
void PrecomputedOBBExtent1Updated()PrecomputedOBBExtent2Updated()
void PrecomputedOBBExtent2Updated()PrecomputedOBBExtent3Updated()
void PrecomputedOBBExtent3Updated()PrecomputedOBBExtent4Updated()
void PrecomputedOBBExtent4Updated()PrecomputedOBBExtent5Updated()
void PrecomputedOBBExtent5Updated()PrecomputedOBBExtentUpdated()
void PrecomputedOBBExtentUpdated()PrecomputedOBBOrigin0Updated()
void PrecomputedOBBOrigin0Updated()PrecomputedOBBOrigin1Updated()
void PrecomputedOBBOrigin1Updated()PrecomputedOBBOrigin2Updated()
void PrecomputedOBBOrigin2Updated()PrecomputedOBBOrigin3Updated()
void PrecomputedOBBOrigin3Updated()PrecomputedOBBOrigin4Updated()
void PrecomputedOBBOrigin4Updated()PrecomputedOBBOrigin5Updated()
void PrecomputedOBBOrigin5Updated()PrecomputedOBBOriginUpdated()
void PrecomputedOBBOriginUpdated()PrecomputedSubFrustaUpdated()
void PrecomputedSubFrustaUpdated()QueuedLightStyleStringsUpdated()
void QueuedLightStyleStringsUpdated()RangeUpdated()
void RangeUpdated()ShadowFadeSizeEndUpdated()
void ShadowFadeSizeEndUpdated()ShadowFadeSizeStartUpdated()
void ShadowFadeSizeStartUpdated()ShadowMapSizeUpdated()
void ShadowMapSizeUpdated()ShadowPriorityUpdated()
void ShadowPriorityUpdated()ShapeUpdated()
void ShapeUpdated()ShearUpdated()
void ShearUpdated()SizeParamsUpdated()
void SizeParamsUpdated()SkirtNearUpdated()
void SkirtNearUpdated()SkirtUpdated()
void SkirtUpdated()SoftXUpdated()
void SoftXUpdated()SoftYUpdated()
void SoftYUpdated()VisClustersUpdated()
void VisClustersUpdated()