CBaseAnimGraphController
Interface CBaseAnimGraphController
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CBaseAnimGraphController : CSkeletonAnimationController, ISkeletonAnimationController, ISchemaClass<ISkeletonAnimationController>, ISchemaClass<CSkeletonAnimationController>, ISchemaClass<CBaseAnimGraphController>, ISchemaField, ISchemaClass, INativeHandleImplements
- CSkeletonAnimationController
- ISkeletonAnimationController
- ISchemaClass<ISkeletonAnimationController>
- ISchemaClass<CSkeletonAnimationController>
- ISchemaClass<CBaseAnimGraphController>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
ActiveIKChainMask
ref uint ActiveIKChainMask { get; }Property Value
AnimGraphNetworkedVars
CAnimGraphNetworkedVariables AnimGraphNetworkedVars { get; }Property Value
AnimLoopMode
ref AnimLoopMode_t AnimLoopMode { get; }Property Value
GraphCreationFlagsAG2
ref byte GraphCreationFlagsAG2 { get; }Property Value
GraphDefinitionAG2
ref CStrongHandle<InfoForResourceTypeCNmGraphDefinition> GraphDefinitionAG2 { get; }Property Value
IsUsingAG2
ref bool IsUsingAG2 { get; }Property Value
LastUpdateSkipped
ref bool LastUpdateSkipped { get; }Property Value
NetworkedAnimationInputsChanged
ref bool NetworkedAnimationInputsChanged { get; }Property Value
NetworkedSequenceChanged
ref bool NetworkedSequenceChanged { get; }Property Value
NotifyState
ref SequenceFinishNotifyState_t NotifyState { get; }Property Value
PlaybackRate
ref CNetworkedQuantizedFloat PlaybackRate { get; }Property Value
PrevAnimUpdateTime
GameTime_t PrevAnimUpdateTime { get; }Property Value
SeqFixedCycle
ref float SeqFixedCycle { get; }Property Value
SeqStartTime
GameTime_t SeqStartTime { get; }Property Value
Sequence
HSequence Sequence { get; }Property Value
SequenceFinished
ref bool SequenceFinished { get; }Property Value
SerializePoseRecipeSizeAG2
ref int SerializePoseRecipeSizeAG2 { get; }Property Value
SerializePoseRecipeVersionAG2
ref int SerializePoseRecipeVersionAG2 { get; }Property Value
SerializedPoseRecipeAG2
ref CUtlVector<byte> SerializedPoseRecipeAG2 { get; }Property Value
ServerGraphDefReloadCountAG2
ref int ServerGraphDefReloadCountAG2 { get; }Property Value
ServerSerializationContextIteration
ref int ServerSerializationContextIteration { get; }Property Value
SoundSyncTime
ref float SoundSyncTime { get; }Property Value
Methods
AnimGraphNetworkedVarsUpdated()
void AnimGraphNetworkedVarsUpdated()AnimLoopModeUpdated()
void AnimLoopModeUpdated()GraphCreationFlagsAG2Updated()
void GraphCreationFlagsAG2Updated()GraphDefinitionAG2Updated()
void GraphDefinitionAG2Updated()IsUsingAG2Updated()
void IsUsingAG2Updated()PlaybackRateUpdated()
void PlaybackRateUpdated()SeqFixedCycleUpdated()
void SeqFixedCycleUpdated()SeqStartTimeUpdated()
void SeqStartTimeUpdated()SequenceUpdated()
void SequenceUpdated()SerializePoseRecipeSizeAG2Updated()
void SerializePoseRecipeSizeAG2Updated()SerializePoseRecipeVersionAG2Updated()
void SerializePoseRecipeVersionAG2Updated()SerializedPoseRecipeAG2Updated()
void SerializedPoseRecipeAG2Updated()ServerGraphDefReloadCountAG2Updated()
void ServerGraphDefReloadCountAG2Updated()ServerSerializationContextIterationUpdated()
void ServerSerializationContextIterationUpdated()