SwiftlyS2

CChicken

Interface CChicken

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CChicken : CDynamicProp, CBreakableProp, CBaseProp, CBaseAnimGraph, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseAnimGraph>, ISchemaClass<CBaseProp>, ISchemaClass<CBreakableProp>, ISchemaClass<CDynamicProp>, ISchemaClass<CChicken>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

ActiveFollowStartTime

GameTime_t ActiveFollowStartTime { get; }
Property Value

ActivityTimer

CountdownTimer ActivityTimer { get; }
Property Value

AttributeManager

CAttributeContainer AttributeManager { get; }
Property Value

BlockDirectionTimer

CountdownTimer BlockDirectionTimer { get; }
Property Value

CollisionStuckTimer

CountdownTimer CollisionStuckTimer { get; }
Property Value

CurrentActivity

ref ChickenActivity CurrentActivity { get; }
Property Value

DesiredActivity

ref ChickenActivity DesiredActivity { get; }
Property Value

FallVelocity

ref Vector FallVelocity { get; }
Property Value

FleeFrom

ref CHandle<CBaseEntity> FleeFrom { get; }
Property Value

FollowMinuteTimer

CountdownTimer FollowMinuteTimer { get; }
Property Value

HasBeenUsed

ref bool HasBeenUsed { get; }
Property Value

InJump

ref bool InJump { get; }
Property Value

IsOnGround

ref bool IsOnGround { get; }
Property Value

JumpTimer

CountdownTimer JumpTimer { get; }
Property Value

JumpedThisFrame

ref bool JumpedThisFrame { get; }
Property Value

LastJumpTime

ref float LastJumpTime { get; }
Property Value

Leader

ref CHandle<CCSPlayerPawn> Leader { get; }
Property Value

MoveRateThrottleTimer

CountdownTimer MoveRateThrottleTimer { get; }
Property Value

PathGoal

ref Vector PathGoal { get; }
Property Value

RepathTimer

CountdownTimer RepathTimer { get; }
Property Value

ReuseTimer

CountdownTimer ReuseTimer { get; }
Property Value

StartleTimer

CountdownTimer StartleTimer { get; }
Property Value

StuckAnchor

ref Vector StuckAnchor { get; }
Property Value

StuckTimer

CountdownTimer StuckTimer { get; }
Property Value

TurnRate

ref float TurnRate { get; }
Property Value

UpdateTimer

CountdownTimer UpdateTimer { get; }
Property Value

VocalizeTimer

CountdownTimer VocalizeTimer { get; }
Property Value

WhenZombified

GameTime_t WhenZombified { get; }
Property Value

Methods

AttributeManagerUpdated()

void AttributeManagerUpdated()

JumpedThisFrameUpdated()

void JumpedThisFrameUpdated()

LeaderUpdated()

void LeaderUpdated()

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