SwiftlyS2

CCSPlayer_MovementServices

Interface CCSPlayer_MovementServices

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CCSPlayer_MovementServices : CPlayer_MovementServices_Humanoid, CPlayer_MovementServices, CPlayerPawnComponent, ISchemaClass<CPlayerPawnComponent>, ISchemaClass<CPlayer_MovementServices>, ISchemaClass<CPlayer_MovementServices_Humanoid>, ISchemaClass<CCSPlayer_MovementServices>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

AccumulatedJumpError

ref float AccumulatedJumpError { get; }
Property Value

ButtonDownMaskPrev

ref ulong ButtonDownMaskPrev { get; }
Property Value

DesiresDuck

ref bool DesiresDuck { get; }
Property Value

DuckAmount

ref float DuckAmount { get; }
Property Value

DuckJumpTimeMsecs

ref uint DuckJumpTimeMsecs { get; }
Property Value

DuckOffset

ref float DuckOffset { get; }
Property Value

DuckOverride

ref bool DuckOverride { get; }
Property Value

DuckSpeed

ref float DuckSpeed { get; }
Property Value

DuckTimeMsecs

ref uint DuckTimeMsecs { get; }
Property Value

DuckUntilOnGround

ref bool DuckUntilOnGround { get; }
Property Value

Footsteps

ref int Footsteps { get; }
Property Value

Forward

ref Vector Forward { get; }
Property Value

GameCodeHasMovedPlayerAfterCommand

ref int GameCodeHasMovedPlayerAfterCommand { get; }
Property Value

HasWalkMovedSinceLastJump

ref bool HasWalkMovedSinceLastJump { get; }
Property Value

HeightAtJumpStart

ref float HeightAtJumpStart { get; }
Property Value

InStuckTest

ref bool InStuckTest { get; }
Property Value

InputRotated

ref Vector InputRotated { get; }
Property Value

JumpApexPending

ref bool JumpApexPending { get; }
Property Value

JumpPressedTime

ref float JumpPressedTime { get; }
Property Value

JumpTimeMsecs

ref uint JumpTimeMsecs { get; }
Property Value

LadderNormal

ref Vector LadderNormal { get; }
Property Value

LadderSurfacePropIndex

ref int LadderSurfacePropIndex { get; }
Property Value

LastDuckTime

ref float LastDuckTime { get; }
Property Value

LastPositionAtFullCrouchSpeed

ref Vector2D LastPositionAtFullCrouchSpeed { get; }
Property Value

Left

ref Vector Left { get; }
Property Value

MadeFootstepNoise

ref bool MadeFootstepNoise { get; }
Property Value

MaxJumpHeightLastJump

ref float MaxJumpHeightLastJump { get; }
Property Value

MaxJumpHeightThisJump

ref float MaxJumpHeightThisJump { get; }
Property Value

OffsetTickCompleteTime

ref float OffsetTickCompleteTime { get; }
Property Value

OffsetTickStashedSpeed

ref float OffsetTickStashedSpeed { get; }
Property Value

OldJumpPressed

ref bool OldJumpPressed { get; }
Property Value

OldWaterLevel

ref int OldWaterLevel { get; }
Property Value

SpeedCropped

ref bool SpeedCropped { get; }
Property Value

Stamina

ref float Stamina { get; }
Property Value

StaminaAtJumpStart

ref float StaminaAtJumpStart { get; }
Property Value

StashGrenadeParameterWhen

GameTime_t StashGrenadeParameterWhen { get; }
Property Value

StuckLast

ref int StuckLast { get; }
Property Value

TicksSinceLastSurfingDetected

ref float TicksSinceLastSurfingDetected { get; }
Property Value

TraceCount

ref int TraceCount { get; }
Property Value

Up

ref Vector Up { get; }
Property Value

WasSurfing

ref bool WasSurfing { get; }
Property Value

WaterEntryTime

ref float WaterEntryTime { get; }
Property Value

Methods

ButtonDownMaskPrevUpdated()

void ButtonDownMaskPrevUpdated()

DesiresDuckUpdated()

void DesiresDuckUpdated()

DuckAmountUpdated()

void DuckAmountUpdated()

DuckJumpTimeMsecsUpdated()

void DuckJumpTimeMsecsUpdated()

DuckOffsetUpdated()

void DuckOffsetUpdated()

DuckOverrideUpdated()

void DuckOverrideUpdated()

DuckSpeedUpdated()

void DuckSpeedUpdated()

DuckTimeMsecsUpdated()

void DuckTimeMsecsUpdated()

GameCodeHasMovedPlayerAfterCommandUpdated()

void GameCodeHasMovedPlayerAfterCommandUpdated()

JumpApexPendingUpdated()

void JumpApexPendingUpdated()

JumpTimeMsecsUpdated()

void JumpTimeMsecsUpdated()

LadderNormalUpdated()

void LadderNormalUpdated()

LadderSurfacePropIndexUpdated()

void LadderSurfacePropIndexUpdated()

LastDuckTimeUpdated()

void LastDuckTimeUpdated()

OffsetTickCompleteTimeUpdated()

void OffsetTickCompleteTimeUpdated()

OffsetTickStashedSpeedUpdated()

void OffsetTickStashedSpeedUpdated()

OldJumpPressedUpdated()

void OldJumpPressedUpdated()

StaminaUpdated()

void StaminaUpdated()

StashGrenadeParameterWhenUpdated()

void StashGrenadeParameterWhenUpdated()

WasSurfingUpdated()

void WasSurfingUpdated()

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