SwiftlyS2

CCSPlayerController_InventoryServices

Interface CCSPlayerController_InventoryServices

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CCSPlayerController_InventoryServices : CPlayerControllerComponent, ISchemaClass<CPlayerControllerComponent>, ISchemaClass<CCSPlayerController_InventoryServices>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

CurrentLoadoutHash

ref ulong CurrentLoadoutHash { get; }
Property Value

EquippedPlayerSprayIDs

ISchemaFixedArray<uint> EquippedPlayerSprayIDs { get; }
Property Value

MusicID

ref ushort MusicID { get; }
Property Value

PersonaDataPublicCommendsFriendly

ref int PersonaDataPublicCommendsFriendly { get; }
Property Value

PersonaDataPublicCommendsLeader

ref int PersonaDataPublicCommendsLeader { get; }
Property Value

PersonaDataPublicCommendsTeacher

ref int PersonaDataPublicCommendsTeacher { get; }
Property Value

PersonaDataPublicLevel

ref int PersonaDataPublicLevel { get; }
Property Value

PersonaDataXpTrailLevel

ref int PersonaDataXpTrailLevel { get; }
Property Value

Rank

ISchemaFixedArray<MedalRank_t> Rank { get; }
Property Value

ServerAuthoritativeWeaponSlots

ref CUtlVector<ServerAuthoritativeWeaponSlot_t> ServerAuthoritativeWeaponSlots { get; }
Property Value

Methods

MusicIDUpdated()

void MusicIDUpdated()

PersonaDataPublicCommendsFriendlyUpdated()

void PersonaDataPublicCommendsFriendlyUpdated()

PersonaDataPublicCommendsLeaderUpdated()

void PersonaDataPublicCommendsLeaderUpdated()

PersonaDataPublicCommendsTeacherUpdated()

void PersonaDataPublicCommendsTeacherUpdated()

PersonaDataPublicLevelUpdated()

void PersonaDataPublicLevelUpdated()

PersonaDataXpTrailLevelUpdated()

void PersonaDataXpTrailLevelUpdated()

RankUpdated()

void RankUpdated()

ServerAuthoritativeWeaponSlotsUpdated()

void ServerAuthoritativeWeaponSlotsUpdated()

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