SwiftlyS2

CCSPlayerPawnBase

Interface CCSPlayerPawnBase

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CCSPlayerPawnBase : CBasePlayerPawn, CBaseCombatCharacter, CBaseFlex, CBaseAnimGraph, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseAnimGraph>, ISchemaClass<CBaseFlex>, ISchemaClass<CBaseCombatCharacter>, ISchemaClass<CBasePlayerPawn>, ISchemaClass<CCSPlayerPawnBase>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

BlindStartTime

GameTime_t BlindStartTime { get; }
Property Value

BlindUntilTime

GameTime_t BlindUntilTime { get; }
Property Value

CTouchExpansionComponent

CTouchExpansionComponent CTouchExpansionComponent { get; }
Property Value

FlashDuration

ref float FlashDuration { get; }
Property Value

FlashMaxAlpha

ref float FlashMaxAlpha { get; }
Property Value

HasMovedSinceSpawn

ref bool HasMovedSinceSpawn { get; }
Property Value

IdleTimeSinceLastAction

ref float IdleTimeSinceLastAction { get; }
Property Value

NextRadarUpdateTime

ref float NextRadarUpdateTime { get; }
Property Value

NumSpawns

ref int NumSpawns { get; }
Property Value

OriginalController

ref CHandle<CCSPlayerController> OriginalController { get; }
Property Value

PingServices

CCSPlayer_PingServices? PingServices { get; }
Property Value

PlayerState

ref CSPlayerState PlayerState { get; }
Property Value

ProgressBarDuration

ref int ProgressBarDuration { get; }
Property Value

ProgressBarStartTime

ref float ProgressBarStartTime { get; }
Property Value

Respawning

ref bool Respawning { get; }
Property Value

Methods

CTouchExpansionComponentUpdated()

void CTouchExpansionComponentUpdated()

FlashDurationUpdated()

void FlashDurationUpdated()

FlashMaxAlphaUpdated()

void FlashMaxAlphaUpdated()

HasMovedSinceSpawnUpdated()

void HasMovedSinceSpawnUpdated()

OriginalControllerUpdated()

void OriginalControllerUpdated()

PingServicesUpdated()

void PingServicesUpdated()

PlayerStateUpdated()

void PlayerStateUpdated()

ProgressBarDurationUpdated()

void ProgressBarDurationUpdated()

ProgressBarStartTimeUpdated()

void ProgressBarStartTimeUpdated()

On this page