CDecalInstance
Interface CDecalInstance
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CDecalInstance : ISchemaClass<CDecalInstance>, ISchemaField, ISchemaClass, INativeHandleImplements
Properties
AnimationScale
ref float AnimationScale { get; }Property Value
AnimationStartTime
ref float AnimationStartTime { get; }Property Value
BoneIndex
ref int BoneIndex { get; }Property Value
BoundingRadiusSqr
ref float BoundingRadiusSqr { get; }Property Value
Color
ref Color Color { get; }Property Value
DecalGroup
ref CGlobalSymbol DecalGroup { get; }Property Value
Depth
ref float Depth { get; }Property Value
DoDecalLightmapping
ref bool DoDecalLightmapping { get; }Property Value
Entity
ref CHandle<CBaseEntity> Entity { get; }Property Value
FadeDuration
ref float FadeDuration { get; }Property Value
FadeStartTime
ref float FadeStartTime { get; }Property Value
Flags
ref DecalFlags_t Flags { get; }Property Value
Height
ref float Height { get; }Property Value
IsAdjacent
ref bool IsAdjacent { get; }Property Value
LightingOriginOffset
ref float LightingOriginOffset { get; }Property Value
Material
ref CStrongHandle<InfoForResourceTypeIMaterial2> Material { get; }Property Value
NormalLS
ref Vector NormalLS { get; }Property Value
PlaceTime
GameTime_t PlaceTime { get; }Property Value
PositionLS
ref Vector PositionLS { get; }Property Value
SAxisLS
ref Vector SAxisLS { get; }Property Value
SequenceIndex
ref short SequenceIndex { get; }Property Value
SequenceName
ref CUtlStringToken SequenceName { get; }Property Value
SkinnedModelMode
ref DecalMode_t SkinnedModelMode { get; }Property Value
TriangleIndex
ref int TriangleIndex { get; }Property Value
Width
ref float Width { get; }Property Value