SwiftlyS2

CDynamicProp

Interface CDynamicProp

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CDynamicProp : CBreakableProp, CBaseProp, CBaseAnimGraph, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseAnimGraph>, ISchemaClass<CBaseProp>, ISchemaClass<CBreakableProp>, ISchemaClass<CDynamicProp>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

CreateNavObstacle

ref bool CreateNavObstacle { get; }
Property Value

CreateNonSolid

ref bool CreateNonSolid { get; }
Property Value

FiredStartEndOutput

ref bool FiredStartEndOutput { get; }
Property Value

ForceNpcExclude

ref bool ForceNpcExclude { get; }
Property Value

GlowColor

ref Color GlowColor { get; }
Property Value

GlowRange

ref int GlowRange { get; }
Property Value

GlowRangeMin

ref int GlowRangeMin { get; }
Property Value

GlowTeam

ref int GlowTeam { get; }
Property Value

IdleAnim

string IdleAnim { get; set; }
Property Value

IdleAnimLoopMode

ref AnimLoopMode_t IdleAnimLoopMode { get; }
Property Value

InitialGlowState

ref int InitialGlowState { get; }
Property Value

IsOverrideProp

ref bool IsOverrideProp { get; }
Property Value
ref bool NavObstacleUpdatesOverridden { get; }
Property Value

OnAnimReachedEnd

CEntityIOOutput OnAnimReachedEnd { get; }
Property Value

OnAnimReachedStart

CEntityIOOutput OnAnimReachedStart { get; }
Property Value

OutputAnimBegun

CEntityIOOutput OutputAnimBegun { get; }
Property Value

OutputAnimLoopCycleOver

CEntityIOOutput OutputAnimLoopCycleOver { get; }
Property Value

OutputAnimOver

CEntityIOOutput OutputAnimOver { get; }
Property Value

RandomizeCycle

ref bool RandomizeCycle { get; }
Property Value

StartDisabled

ref bool StartDisabled { get; }
Property Value

UseAnimGraph

ref bool UseAnimGraph { get; }
Property Value

UseHitboxesForRenderBox

ref bool UseHitboxesForRenderBox { get; }
Property Value

Methods

UseAnimGraphUpdated()

void UseAnimGraphUpdated()

UseHitboxesForRenderBoxUpdated()

void UseHitboxesForRenderBoxUpdated()

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