CEntityFlame
Interface CEntityFlame
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CEntityFlame : CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CEntityFlame>, ISchemaField, ISchemaClass, INativeHandleImplements
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CEntityFlame>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
Attacker
ref CHandle<CBaseEntity> Attacker { get; }Property Value
CheapEffect
ref bool CheapEffect { get; }Property Value
CustomDamageType
ref int CustomDamageType { get; }Property Value
DirectDamagePerSecond
ref float DirectDamagePerSecond { get; }Property Value
EntAttached
ref CHandle<CBaseEntity> EntAttached { get; }Property Value
HitboxFireScale
ref float HitboxFireScale { get; }Property Value
Lifetime
GameTime_t Lifetime { get; }Property Value
NumHitboxFires
ref int NumHitboxFires { get; }Property Value
Size
ref float Size { get; }Property Value
UseHitboxes
ref bool UseHitboxes { get; }Property Value
Methods
CheapEffectUpdated()
void CheapEffectUpdated()EntAttachedUpdated()
void EntAttachedUpdated()