SwiftlyS2

CEnvWindShared

Interface CEnvWindShared

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CEnvWindShared : ISchemaClass<CEnvWindShared>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

EntOwner

ref CHandle<CBaseEntity> EntOwner { get; }
Property Value

GustDirChange

ref ushort GustDirChange { get; }
Property Value

GustDuration

ref float GustDuration { get; }
Property Value

InitialWindDir

ref ushort InitialWindDir { get; }
Property Value

InitialWindSpeed

ref float InitialWindSpeed { get; }
Property Value

Location

ref Vector Location { get; }
Property Value

MaxGust

ref ushort MaxGust { get; }
Property Value

MaxGustDelay

ref float MaxGustDelay { get; }
Property Value

MaxWind

ref ushort MaxWind { get; }
Property Value

MinGust

ref ushort MinGust { get; }
Property Value

MinGustDelay

ref float MinGustDelay { get; }
Property Value

MinWind

ref ushort MinWind { get; }
Property Value

OnGustEnd

CEntityIOOutput OnGustEnd { get; }
Property Value

OnGustStart

CEntityIOOutput OnGustStart { get; }
Property Value

StartTime

GameTime_t StartTime { get; }
Property Value

WindRadius

ref int WindRadius { get; }
Property Value

WindSeed

ref uint WindSeed { get; }
Property Value

Methods

GustDirChangeUpdated()

void GustDirChangeUpdated()

GustDurationUpdated()

void GustDurationUpdated()

InitialWindDirUpdated()

void InitialWindDirUpdated()

InitialWindSpeedUpdated()

void InitialWindSpeedUpdated()

LocationUpdated()

void LocationUpdated()

MaxGustDelayUpdated()

void MaxGustDelayUpdated()

MaxGustUpdated()

void MaxGustUpdated()

MaxWindUpdated()

void MaxWindUpdated()

MinGustDelayUpdated()

void MinGustDelayUpdated()

MinGustUpdated()

void MinGustUpdated()

MinWindUpdated()

void MinWindUpdated()

StartTimeUpdated()

void StartTimeUpdated()

WindRadiusUpdated()

void WindRadiusUpdated()

WindSeedUpdated()

void WindSeedUpdated()

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