CEnvWindShared
Interface CEnvWindShared
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CEnvWindShared : ISchemaClass<CEnvWindShared>, ISchemaField, ISchemaClass, INativeHandleImplements
Properties
EntOwner
ref CHandle<CBaseEntity> EntOwner { get; }Property Value
GustDirChange
ref ushort GustDirChange { get; }Property Value
GustDuration
ref float GustDuration { get; }Property Value
InitialWindDir
ref ushort InitialWindDir { get; }Property Value
InitialWindSpeed
ref float InitialWindSpeed { get; }Property Value
Location
ref Vector Location { get; }Property Value
MaxGust
ref ushort MaxGust { get; }Property Value
MaxGustDelay
ref float MaxGustDelay { get; }Property Value
MaxWind
ref ushort MaxWind { get; }Property Value
MinGust
ref ushort MinGust { get; }Property Value
MinGustDelay
ref float MinGustDelay { get; }Property Value
MinWind
ref ushort MinWind { get; }Property Value
OnGustEnd
CEntityIOOutput OnGustEnd { get; }Property Value
OnGustStart
CEntityIOOutput OnGustStart { get; }Property Value
StartTime
GameTime_t StartTime { get; }Property Value
WindRadius
ref int WindRadius { get; }Property Value
WindSeed
ref uint WindSeed { get; }Property Value
Methods
GustDirChangeUpdated()
void GustDirChangeUpdated()GustDurationUpdated()
void GustDurationUpdated()InitialWindDirUpdated()
void InitialWindDirUpdated()InitialWindSpeedUpdated()
void InitialWindSpeedUpdated()LocationUpdated()
void LocationUpdated()MaxGustDelayUpdated()
void MaxGustDelayUpdated()MaxGustUpdated()
void MaxGustUpdated()MaxWindUpdated()
void MaxWindUpdated()MinGustDelayUpdated()
void MinGustDelayUpdated()MinGustUpdated()
void MinGustUpdated()MinWindUpdated()
void MinWindUpdated()StartTimeUpdated()
void StartTimeUpdated()WindRadiusUpdated()
void WindRadiusUpdated()WindSeedUpdated()
void WindSeedUpdated()