CLogicNPCCounter
Interface CLogicNPCCounter
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CLogicNPCCounter : CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CLogicNPCCounter>, ISchemaField, ISchemaClass, INativeHandleImplements
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CLogicNPCCounter>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
DefaultDist_1
ref float DefaultDist_1 { get; }Property Value
DefaultDist_2
ref float DefaultDist_2 { get; }Property Value
DefaultDist_3
ref float DefaultDist_3 { get; }Property Value
Disabled
ref bool Disabled { get; }Property Value
DistanceMax
ref float DistanceMax { get; }Property Value
InvertState_1
ref bool InvertState_1 { get; }Property Value
InvertState_2
ref bool InvertState_2 { get; }Property Value
InvertState_3
ref bool InvertState_3 { get; }Property Value
MaxCountAll
ref int MaxCountAll { get; }Property Value
MaxCount_1
ref int MaxCount_1 { get; }Property Value
MaxCount_2
ref int MaxCount_2 { get; }Property Value
MaxCount_3
ref int MaxCount_3 { get; }Property Value
MaxFactorAll
ref int MaxFactorAll { get; }Property Value
MaxFactor_1
ref int MaxFactor_1 { get; }Property Value
MaxFactor_2
ref int MaxFactor_2 { get; }Property Value
MaxFactor_3
ref int MaxFactor_3 { get; }Property Value
MinCountAll
ref int MinCountAll { get; }Property Value
MinCount_1
ref int MinCount_1 { get; }Property Value
MinCount_2
ref int MinCount_2 { get; }Property Value
MinCount_3
ref int MinCount_3 { get; }Property Value
MinFactorAll
ref int MinFactorAll { get; }Property Value
MinFactor_1
ref int MinFactor_1 { get; }Property Value
MinFactor_2
ref int MinFactor_2 { get; }Property Value
MinFactor_3
ref int MinFactor_3 { get; }Property Value
NPCClassname_1
string NPCClassname_1 { get; set; }Property Value
NPCClassname_2
string NPCClassname_2 { get; set; }Property Value
NPCClassname_3
string NPCClassname_3 { get; set; }Property Value
NPCState_1
ref int NPCState_1 { get; }Property Value
NPCState_2
ref int NPCState_2 { get; }Property Value
NPCState_3
ref int NPCState_3 { get; }Property Value
OnFactorAll
SchemaUntypedField OnFactorAll { get; }Property Value
OnFactor_1
SchemaUntypedField OnFactor_1 { get; }Property Value
OnFactor_2
SchemaUntypedField OnFactor_2 { get; }Property Value
OnFactor_3
SchemaUntypedField OnFactor_3 { get; }Property Value
OnMaxCountAll
CEntityIOOutput OnMaxCountAll { get; }Property Value
OnMaxCount_1
CEntityIOOutput OnMaxCount_1 { get; }Property Value
OnMaxCount_2
CEntityIOOutput OnMaxCount_2 { get; }Property Value
OnMaxCount_3
CEntityIOOutput OnMaxCount_3 { get; }Property Value
OnMinCountAll
CEntityIOOutput OnMinCountAll { get; }Property Value
OnMinCount_1
CEntityIOOutput OnMinCount_1 { get; }Property Value
OnMinCount_2
CEntityIOOutput OnMinCount_2 { get; }Property Value
OnMinCount_3
CEntityIOOutput OnMinCount_3 { get; }Property Value
OnMinPlayerDistAll
SchemaUntypedField OnMinPlayerDistAll { get; }Property Value
OnMinPlayerDist_1
SchemaUntypedField OnMinPlayerDist_1 { get; }Property Value
OnMinPlayerDist_2
SchemaUntypedField OnMinPlayerDist_2 { get; }Property Value
OnMinPlayerDist_3
SchemaUntypedField OnMinPlayerDist_3 { get; }Property Value
Source
ref CHandle<CEntityInstance> Source { get; }Property Value
SourceEntityName
string SourceEntityName { get; set; }Property Value