SwiftlyS2

CParticleFloatInput

Interface CParticleFloatInput

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CParticleFloatInput : CParticleInput, ISchemaClass<CParticleInput>, ISchemaClass<CParticleFloatInput>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

BiasParameter

ref float BiasParameter { get; }
Property Value

BiasType

ref ParticleFloatBiasType_t BiasType { get; }
Property Value

ControlPoint

ref int ControlPoint { get; }
Property Value

Curve

SchemaUntypedField Curve { get; }
Property Value

HasRandomSignFlip

ref bool HasRandomSignFlip { get; }
Property Value

Input0

ref float Input0 { get; }
Property Value

Input1

ref float Input1 { get; }
Property Value

InputMode

ref ParticleFloatInputMode_t InputMode { get; }
Property Value

LOD0

ref float LOD0 { get; }
Property Value

LOD1

ref float LOD1 { get; }
Property Value

LOD2

ref float LOD2 { get; }
Property Value

LOD3

ref float LOD3 { get; }
Property Value

LiteralValue

ref float LiteralValue { get; }
Property Value

MapType

ref ParticleFloatMapType_t MapType { get; }
Property Value

MultFactor

ref float MultFactor { get; }
Property Value

NamedValue

SchemaUntypedField NamedValue { get; }
Property Value

NoCameraFallback

ref float NoCameraFallback { get; }
Property Value

NoiseImgPreviewLive

ref bool NoiseImgPreviewLive { get; }
Property Value

NoiseImgPreviewScale

ref float NoiseImgPreviewScale { get; }
Property Value

NoiseInputVectorAttribute

ParticleAttributeIndex_t NoiseInputVectorAttribute { get; }
Property Value

NoiseModifier

ref PFNoiseModifier_t NoiseModifier { get; }
Property Value

NoiseOctaves

ref int NoiseOctaves { get; }
Property Value

NoiseOffset

ref float NoiseOffset { get; }
Property Value

NoiseOffsetRate

ref Vector NoiseOffsetRate { get; }
Property Value

NoiseOutputMax

ref float NoiseOutputMax { get; }
Property Value

NoiseOutputMin

ref float NoiseOutputMin { get; }
Property Value

NoiseScale

ref float NoiseScale { get; }
Property Value

NoiseTurbulence

ref PFNoiseTurbulence_t NoiseTurbulence { get; }
Property Value

NoiseTurbulenceMix

ref float NoiseTurbulenceMix { get; }
Property Value

NoiseTurbulenceScale

ref float NoiseTurbulenceScale { get; }
Property Value

NoiseType

ref PFNoiseType_t NoiseType { get; }
Property Value

NotchedOutputInside

ref float NotchedOutputInside { get; }
Property Value

NotchedOutputOutside

ref float NotchedOutputOutside { get; }
Property Value

NotchedRangeMax

ref float NotchedRangeMax { get; }
Property Value

NotchedRangeMin

ref float NotchedRangeMin { get; }
Property Value

Output0

ref float Output0 { get; }
Property Value

Output1

ref float Output1 { get; }
Property Value

RandomMax

ref float RandomMax { get; }
Property Value

RandomMin

ref float RandomMin { get; }
Property Value

RandomMode

ref ParticleFloatRandomMode_t RandomMode { get; }
Property Value

RandomSeed

ref int RandomSeed { get; }
Property Value

ReverseOrder

ref bool ReverseOrder { get; }
Property Value

RoundType

ref ParticleFloatRoundType_t RoundType { get; }
Property Value

ScalarAttribute

ParticleAttributeIndex_t ScalarAttribute { get; }
Property Value

StrSnapshotSubset

string StrSnapshotSubset { get; set; }
Property Value

Type

ref ParticleFloatType_t Type { get; }
Property Value

UseBoundsCenter

ref bool UseBoundsCenter { get; }
Property Value

VectorAttribute

ParticleAttributeIndex_t VectorAttribute { get; }
Property Value

VectorComponent

ref int VectorComponent { get; }
Property Value

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