CPlayer_MovementServices
Interface CPlayer_MovementServices
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CPlayer_MovementServices : CPlayerPawnComponent, ISchemaClass<CPlayerPawnComponent>, ISchemaClass<CPlayer_MovementServices>, ISchemaField, ISchemaClass, INativeHandleImplements
- CPlayerPawnComponent
- ISchemaClass<CPlayerPawnComponent>
- ISchemaClass<CPlayer_MovementServices>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
ButtonDoublePressed
ref ulong ButtonDoublePressed { get; }Property Value
ButtonPressedCmdNumber
ISchemaFixedArray<uint> ButtonPressedCmdNumber { get; }Property Value
Buttons
CInButtonState Buttons { get; }Property Value
ForceSubtickMoveWhen
ISchemaFixedArray<float> ForceSubtickMoveWhen { get; }Property Value
ForwardMove
ref float ForwardMove { get; }Property Value
Impulse
ref int Impulse { get; }Property Value
LastCommandNumberProcessed
ref uint LastCommandNumberProcessed { get; }Property Value
LastMovementImpulses
ref Vector LastMovementImpulses { get; }Property Value
LeftMove
ref float LeftMove { get; }Property Value
Maxspeed
ref float Maxspeed { get; }Property Value
OldViewAngles
ref QAngle OldViewAngles { get; }Property Value
QueuedButtonChangeMask
ref ulong QueuedButtonChangeMask { get; }Property Value
QueuedButtonDownMask
ref ulong QueuedButtonDownMask { get; }Property Value
ToggleButtonDownMask
ref ulong ToggleButtonDownMask { get; }Property Value
UpMove
ref float UpMove { get; }Property Value
Methods
ForceSubtickMoveWhenUpdated()
void ForceSubtickMoveWhenUpdated()MaxspeedUpdated()
void MaxspeedUpdated()ToggleButtonDownMaskUpdated()
void ToggleButtonDownMaskUpdated()