SwiftlyS2

CPointValueRemapper

Interface CPointValueRemapper

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CPointValueRemapper : CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CPointValueRemapper>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

CurrentMomentum

ref float CurrentMomentum { get; }
Property Value

CustomOutputValue

ref float CustomOutputValue { get; }
Property Value

Disabled

ref bool Disabled { get; }
Property Value

DisengageDistance

ref float DisengageDistance { get; }
Property Value

EngageDistance

ref float EngageDistance { get; }
Property Value

Engaged

ref bool Engaged { get; }
Property Value

FirstUpdate

ref bool FirstUpdate { get; }
Property Value

HapticsType

ref ValueRemapperHapticsType_t HapticsType { get; }
Property Value

InputOffset

ref float InputOffset { get; }
Property Value

InputType

ref ValueRemapperInputType_t InputType { get; }
Property Value

MaximumChangePerSecond

ref float MaximumChangePerSecond { get; }
Property Value

MomentumModifier

ref float MomentumModifier { get; }
Property Value

MomentumType

ref ValueRemapperMomentumType_t MomentumType { get; }
Property Value

OnDisengage

CEntityIOOutput OnDisengage { get; }
Property Value

OnEngage

CEntityIOOutput OnEngage { get; }
Property Value

OnReachedValueCustom

CEntityIOOutput OnReachedValueCustom { get; }
Property Value

OnReachedValueOne

CEntityIOOutput OnReachedValueOne { get; }
Property Value

OnReachedValueZero

CEntityIOOutput OnReachedValueZero { get; }
Property Value

OutputEntities

ref CUtlVector<CHandle<CBaseEntity>> OutputEntities { get; }
Property Value

OutputEntity2Name

string OutputEntity2Name { get; set; }
Property Value

OutputEntity3Name

string OutputEntity3Name { get; set; }
Property Value

OutputEntity4Name

string OutputEntity4Name { get; set; }
Property Value

OutputEntityName

string OutputEntityName { get; set; }
Property Value

OutputType

ref ValueRemapperOutputType_t OutputType { get; }
Property Value

Position

SchemaUntypedField Position { get; }
Property Value

PositionDelta

SchemaUntypedField PositionDelta { get; }
Property Value

PreviousTestPoint

ref Vector PreviousTestPoint { get; }
Property Value

PreviousUpdateTickTime

GameTime_t PreviousUpdateTickTime { get; }
Property Value

PreviousValue

ref float PreviousValue { get; }
Property Value

RatchetOffset

ref float RatchetOffset { get; }
Property Value

RatchetType

ref ValueRemapperRatchetType_t RatchetType { get; }
Property Value

RemapLineEnd

ref CHandle<CBaseEntity> RemapLineEnd { get; }
Property Value

RemapLineEndName

string RemapLineEndName { get; set; }
Property Value

RemapLineStart

ref CHandle<CBaseEntity> RemapLineStart { get; }
Property Value

RemapLineStartName

string RemapLineStartName { get; set; }
Property Value

RequiresUseKey

ref bool RequiresUseKey { get; }
Property Value

SnapValue

ref float SnapValue { get; }
Property Value

SoundDisengage

string SoundDisengage { get; set; }
Property Value

SoundEngage

string SoundEngage { get; set; }
Property Value

SoundMovingLoop

string SoundMovingLoop { get; set; }
Property Value

SoundReachedValueOne

string SoundReachedValueOne { get; set; }
Property Value

SoundReachedValueZero

string SoundReachedValueZero { get; set; }
Property Value

UpdateOnClient

ref bool UpdateOnClient { get; }
Property Value

UsingPlayer

ref CHandle<CBasePlayerPawn> UsingPlayer { get; }
Property Value

Methods

DisabledUpdated()

void DisabledUpdated()

DisengageDistanceUpdated()

void DisengageDistanceUpdated()

EngageDistanceUpdated()

void EngageDistanceUpdated()

HapticsTypeUpdated()

void HapticsTypeUpdated()

InputOffsetUpdated()

void InputOffsetUpdated()

InputTypeUpdated()

void InputTypeUpdated()

MaximumChangePerSecondUpdated()

void MaximumChangePerSecondUpdated()

MomentumModifierUpdated()

void MomentumModifierUpdated()

MomentumTypeUpdated()

void MomentumTypeUpdated()

OutputEntitiesUpdated()

void OutputEntitiesUpdated()

OutputTypeUpdated()

void OutputTypeUpdated()

RatchetTypeUpdated()

void RatchetTypeUpdated()

RemapLineEndUpdated()

void RemapLineEndUpdated()

RemapLineStartUpdated()

void RemapLineStartUpdated()

RequiresUseKeyUpdated()

void RequiresUseKeyUpdated()

SnapValueUpdated()

void SnapValueUpdated()

UpdateOnClientUpdated()

void UpdateOnClientUpdated()

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