CPointValueRemapper
Interface CPointValueRemapper
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CPointValueRemapper : CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CPointValueRemapper>, ISchemaField, ISchemaClass, INativeHandleImplements
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CPointValueRemapper>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
CurrentMomentum
ref float CurrentMomentum { get; }Property Value
CustomOutputValue
ref float CustomOutputValue { get; }Property Value
Disabled
ref bool Disabled { get; }Property Value
DisengageDistance
ref float DisengageDistance { get; }Property Value
EngageDistance
ref float EngageDistance { get; }Property Value
Engaged
ref bool Engaged { get; }Property Value
FirstUpdate
ref bool FirstUpdate { get; }Property Value
HapticsType
ref ValueRemapperHapticsType_t HapticsType { get; }Property Value
InputOffset
ref float InputOffset { get; }Property Value
InputType
ref ValueRemapperInputType_t InputType { get; }Property Value
MaximumChangePerSecond
ref float MaximumChangePerSecond { get; }Property Value
MomentumModifier
ref float MomentumModifier { get; }Property Value
MomentumType
ref ValueRemapperMomentumType_t MomentumType { get; }Property Value
OnDisengage
CEntityIOOutput OnDisengage { get; }Property Value
OnEngage
CEntityIOOutput OnEngage { get; }Property Value
OnReachedValueCustom
CEntityIOOutput OnReachedValueCustom { get; }Property Value
OnReachedValueOne
CEntityIOOutput OnReachedValueOne { get; }Property Value
OnReachedValueZero
CEntityIOOutput OnReachedValueZero { get; }Property Value
OutputEntities
ref CUtlVector<CHandle<CBaseEntity>> OutputEntities { get; }Property Value
OutputEntity2Name
string OutputEntity2Name { get; set; }Property Value
OutputEntity3Name
string OutputEntity3Name { get; set; }Property Value
OutputEntity4Name
string OutputEntity4Name { get; set; }Property Value
OutputEntityName
string OutputEntityName { get; set; }Property Value
OutputType
ref ValueRemapperOutputType_t OutputType { get; }Property Value
Position
SchemaUntypedField Position { get; }Property Value
PositionDelta
SchemaUntypedField PositionDelta { get; }Property Value
PreviousTestPoint
ref Vector PreviousTestPoint { get; }Property Value
PreviousUpdateTickTime
GameTime_t PreviousUpdateTickTime { get; }Property Value
PreviousValue
ref float PreviousValue { get; }Property Value
RatchetOffset
ref float RatchetOffset { get; }Property Value
RatchetType
ref ValueRemapperRatchetType_t RatchetType { get; }Property Value
RemapLineEnd
ref CHandle<CBaseEntity> RemapLineEnd { get; }Property Value
RemapLineEndName
string RemapLineEndName { get; set; }Property Value
RemapLineStart
ref CHandle<CBaseEntity> RemapLineStart { get; }Property Value
RemapLineStartName
string RemapLineStartName { get; set; }Property Value
RequiresUseKey
ref bool RequiresUseKey { get; }Property Value
SnapValue
ref float SnapValue { get; }Property Value
SoundDisengage
string SoundDisengage { get; set; }Property Value
SoundEngage
string SoundEngage { get; set; }Property Value
SoundMovingLoop
string SoundMovingLoop { get; set; }Property Value
SoundReachedValueOne
string SoundReachedValueOne { get; set; }Property Value
SoundReachedValueZero
string SoundReachedValueZero { get; set; }Property Value
UpdateOnClient
ref bool UpdateOnClient { get; }Property Value
UsingPlayer
ref CHandle<CBasePlayerPawn> UsingPlayer { get; }Property Value
Methods
DisabledUpdated()
void DisabledUpdated()DisengageDistanceUpdated()
void DisengageDistanceUpdated()EngageDistanceUpdated()
void EngageDistanceUpdated()HapticsTypeUpdated()
void HapticsTypeUpdated()InputOffsetUpdated()
void InputOffsetUpdated()InputTypeUpdated()
void InputTypeUpdated()MaximumChangePerSecondUpdated()
void MaximumChangePerSecondUpdated()MomentumModifierUpdated()
void MomentumModifierUpdated()MomentumTypeUpdated()
void MomentumTypeUpdated()OutputEntitiesUpdated()
void OutputEntitiesUpdated()OutputTypeUpdated()
void OutputTypeUpdated()RatchetTypeUpdated()
void RatchetTypeUpdated()RemapLineEndUpdated()
void RemapLineEndUpdated()RemapLineStartUpdated()
void RemapLineStartUpdated()RequiresUseKeyUpdated()
void RequiresUseKeyUpdated()SnapValueUpdated()
void SnapValueUpdated()UpdateOnClientUpdated()
void UpdateOnClientUpdated()