SwiftlyS2

CSMatchStats_t

Interface CSMatchStats_t

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CSMatchStats_t : CSPerRoundStats_t, ISchemaClass<CSPerRoundStats_t>, ISchemaClass<CSMatchStats_t>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

Enemy2Ks

ref int Enemy2Ks { get; }
Property Value

Enemy3Ks

ref int Enemy3Ks { get; }
Property Value

Enemy4Ks

ref int Enemy4Ks { get; }
Property Value

Enemy5Ks

ref int Enemy5Ks { get; }
Property Value

EnemyKnifeKills

ref int EnemyKnifeKills { get; }
Property Value

EnemyTaserKills

ref int EnemyTaserKills { get; }
Property Value

EntryCount

ref int EntryCount { get; }
Property Value

EntryWins

ref int EntryWins { get; }
Property Value

Flash_Count

ref int Flash_Count { get; }
Property Value

Flash_Successes

ref int Flash_Successes { get; }
Property Value

HealthPointsDealtTotal

ref float HealthPointsDealtTotal { get; }
Property Value

HealthPointsRemovedTotal

ref float HealthPointsRemovedTotal { get; }
Property Value

I1v1Count

ref int I1v1Count { get; }
Property Value

I1v1Wins

ref int I1v1Wins { get; }
Property Value

I1v2Count

ref int I1v2Count { get; }
Property Value

I1v2Wins

ref int I1v2Wins { get; }
Property Value

ShotsFiredTotal

ref int ShotsFiredTotal { get; }
Property Value

ShotsOnTargetTotal

ref int ShotsOnTargetTotal { get; }
Property Value

Utility_Count

ref int Utility_Count { get; }
Property Value

Utility_Enemies

ref int Utility_Enemies { get; }
Property Value

Utility_Successes

ref int Utility_Successes { get; }
Property Value

Methods

Enemy3KsUpdated()

void Enemy3KsUpdated()

Enemy4KsUpdated()

void Enemy4KsUpdated()

Enemy5KsUpdated()

void Enemy5KsUpdated()

EnemyKnifeKillsUpdated()

void EnemyKnifeKillsUpdated()

EnemyTaserKillsUpdated()

void EnemyTaserKillsUpdated()

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