CTimerEntity
Interface CTimerEntity
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CTimerEntity : CLogicalEntity, CServerOnlyEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CServerOnlyEntity>, ISchemaClass<CLogicalEntity>, ISchemaClass<CTimerEntity>, ISchemaField, ISchemaClass, INativeHandleImplements
- CLogicalEntity
- CServerOnlyEntity
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CServerOnlyEntity>
- ISchemaClass<CLogicalEntity>
- ISchemaClass<CTimerEntity>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
Disabled
ref int Disabled { get; }Property Value
InitialDelay
ref float InitialDelay { get; }Property Value
LowerRandomBound
ref float LowerRandomBound { get; }Property Value
OnTimer
CEntityIOOutput OnTimer { get; }Property Value
OnTimerHigh
CEntityIOOutput OnTimerHigh { get; }Property Value
OnTimerLow
CEntityIOOutput OnTimerLow { get; }Property Value
PauseAfterFiring
ref bool PauseAfterFiring { get; }Property Value
Paused
ref bool Paused { get; }Property Value
RefireTime
ref float RefireTime { get; }Property Value
RemainingTime
ref float RemainingTime { get; }Property Value
UpDownState
ref bool UpDownState { get; }Property Value
UpperRandomBound
ref float UpperRandomBound { get; }Property Value
UseRandomTime
ref int UseRandomTime { get; }Property Value