CTriggerDetectBulletFire
Interface CTriggerDetectBulletFire
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CTriggerDetectBulletFire : CBaseTrigger, CBaseToggle, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseToggle>, ISchemaClass<CBaseTrigger>, ISchemaClass<CTriggerDetectBulletFire>, ISchemaField, ISchemaClass, INativeHandleImplements
- CBaseTrigger
- CBaseToggle
- CBaseModelEntity
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CBaseModelEntity>
- ISchemaClass<CBaseToggle>
- ISchemaClass<CBaseTrigger>
- ISchemaClass<CTriggerDetectBulletFire>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
OnDetectedBulletFire
CEntityIOOutput OnDetectedBulletFire { get; }Property Value
PlayerFireOnly
ref bool PlayerFireOnly { get; }Property Value