SwiftlyS2

CTriggerFan

Interface CTriggerFan

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CTriggerFan : CBaseTrigger, CBaseToggle, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseToggle>, ISchemaClass<CBaseTrigger>, ISchemaClass<CTriggerFan>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

Direction

ref Vector Direction { get; }
Property Value

Falloff

ref bool Falloff { get; }
Property Value

FanEndLS

ref Vector FanEndLS { get; }
Property Value

FanOriginLS

ref Vector FanOriginLS { get; }
Property Value

FanOriginOffset

ref Vector FanOriginOffset { get; }
Property Value

FanOriginWS

ref Vector FanOriginWS { get; }
Property Value

Force

ref float Force { get; }
Property Value

InfoFan

ref CHandle<CInfoFan> InfoFan { get; }
Property Value

InfoFan1

string InfoFan1 { get; set; }
Property Value

ManagerFanIdx

ref int ManagerFanIdx { get; }
Property Value

NPCForce

ref float NPCForce { get; }
Property Value

NoiseDegrees

ref float NoiseDegrees { get; }
Property Value

NoiseDelta

ref Quaternion NoiseDelta { get; }
Property Value

NoiseDirectionTarget

ref Vector NoiseDirectionTarget { get; }
Property Value

NoiseSpeed

ref float NoiseSpeed { get; }
Property Value

ParticleForceScale

ref float ParticleForceScale { get; }
Property Value

PlayerForce

ref float PlayerForce { get; }
Property Value

PlayerWindblock

ref bool PlayerWindblock { get; }
Property Value

PushAwayFromInfoTarget

ref bool PushAwayFromInfoTarget { get; }
Property Value

PushPlayer

ref bool PushPlayer { get; }
Property Value

PushTowardsInfoTarget

ref bool PushTowardsInfoTarget { get; }
Property Value

RampDown

ref bool RampDown { get; }
Property Value

RampTime

ref float RampTime { get; }
Property Value

RampTimer

CountdownTimer RampTimer { get; }
Property Value

RopeForceScale

ref float RopeForceScale { get; }
Property Value

Methods

DirectionUpdated()

void DirectionUpdated()

FalloffUpdated()

void FalloffUpdated()

FanOriginOffsetUpdated()

void FanOriginOffsetUpdated()

ForceUpdated()

void ForceUpdated()

InfoFanUpdated()

void InfoFanUpdated()

NoiseDeltaUpdated()

void NoiseDeltaUpdated()

PushAwayFromInfoTargetUpdated()

void PushAwayFromInfoTargetUpdated()

PushTowardsInfoTargetUpdated()

void PushTowardsInfoTargetUpdated()

RampTimerUpdated()

void RampTimerUpdated()

On this page