CTriggerPhysics
Interface CTriggerPhysics
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CTriggerPhysics : CBaseTrigger, CBaseToggle, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseToggle>, ISchemaClass<CBaseTrigger>, ISchemaClass<CTriggerPhysics>, ISchemaField, ISchemaClass, INativeHandleImplements
- CBaseTrigger
- CBaseToggle
- CBaseModelEntity
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CBaseModelEntity>
- ISchemaClass<CBaseToggle>
- ISchemaClass<CBaseTrigger>
- ISchemaClass<CTriggerPhysics>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
AngularDamping
ref float AngularDamping { get; }Property Value
AngularLimit
ref float AngularLimit { get; }Property Value
CollapseToForcePoint
ref bool CollapseToForcePoint { get; }Property Value
ConvertToDebrisWhenPossible
ref bool ConvertToDebrisWhenPossible { get; }Property Value
DampingRatio
ref float DampingRatio { get; }Property Value
Frequency
ref float Frequency { get; }Property Value
GravityScale
ref float GravityScale { get; }Property Value
LinearDamping
ref float LinearDamping { get; }Property Value
LinearForce
ref float LinearForce { get; }Property Value
LinearForceDirection
ref Vector LinearForceDirection { get; }Property Value
LinearForcePointAt
ref Vector LinearForcePointAt { get; }Property Value
LinearForcePointAtWorld
ref Vector LinearForcePointAtWorld { get; }Property Value
LinearLimit
ref float LinearLimit { get; }Property Value
Methods
AngularDampingUpdated()
void AngularDampingUpdated()AngularLimitUpdated()
void AngularLimitUpdated()CollapseToForcePointUpdated()
void CollapseToForcePointUpdated()ConvertToDebrisWhenPossibleUpdated()
void ConvertToDebrisWhenPossibleUpdated()DampingRatioUpdated()
void DampingRatioUpdated()FrequencyUpdated()
void FrequencyUpdated()GravityScaleUpdated()
void GravityScaleUpdated()LinearDampingUpdated()
void LinearDampingUpdated()LinearForceDirectionUpdated()
void LinearForceDirectionUpdated()LinearForcePointAtUpdated()
void LinearForcePointAtUpdated()LinearForcePointAtWorldUpdated()
void LinearForcePointAtWorldUpdated()LinearForceUpdated()
void LinearForceUpdated()LinearLimitUpdated()
void LinearLimitUpdated()