SwiftlyS2

CTriggerPhysics

Interface CTriggerPhysics

Namespace: SwiftlyS2.Shared.SchemaDefinitions

Assembly: SwiftlyS2.CS2.dll

public interface CTriggerPhysics : CBaseTrigger, CBaseToggle, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseToggle>, ISchemaClass<CBaseTrigger>, ISchemaClass<CTriggerPhysics>, ISchemaField, ISchemaClass, INativeHandle

Implements

Properties

AngularDamping

ref float AngularDamping { get; }
Property Value

AngularLimit

ref float AngularLimit { get; }
Property Value

CollapseToForcePoint

ref bool CollapseToForcePoint { get; }
Property Value

ConvertToDebrisWhenPossible

ref bool ConvertToDebrisWhenPossible { get; }
Property Value

DampingRatio

ref float DampingRatio { get; }
Property Value

Frequency

ref float Frequency { get; }
Property Value

GravityScale

ref float GravityScale { get; }
Property Value

LinearDamping

ref float LinearDamping { get; }
Property Value

LinearForce

ref float LinearForce { get; }
Property Value

LinearForceDirection

ref Vector LinearForceDirection { get; }
Property Value

LinearForcePointAt

ref Vector LinearForcePointAt { get; }
Property Value

LinearForcePointAtWorld

ref Vector LinearForcePointAtWorld { get; }
Property Value

LinearLimit

ref float LinearLimit { get; }
Property Value

Methods

AngularDampingUpdated()

void AngularDampingUpdated()

AngularLimitUpdated()

void AngularLimitUpdated()

CollapseToForcePointUpdated()

void CollapseToForcePointUpdated()

ConvertToDebrisWhenPossibleUpdated()

void ConvertToDebrisWhenPossibleUpdated()

DampingRatioUpdated()

void DampingRatioUpdated()

FrequencyUpdated()

void FrequencyUpdated()

GravityScaleUpdated()

void GravityScaleUpdated()

LinearDampingUpdated()

void LinearDampingUpdated()

LinearForceDirectionUpdated()

void LinearForceDirectionUpdated()

LinearForcePointAtUpdated()

void LinearForcePointAtUpdated()

LinearForcePointAtWorldUpdated()

void LinearForcePointAtWorldUpdated()

LinearForceUpdated()

void LinearForceUpdated()

LinearLimitUpdated()

void LinearLimitUpdated()

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