CWeaponBaseItem
Interface CWeaponBaseItem
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface CWeaponBaseItem : CCSWeaponBase, CBasePlayerWeapon, CEconEntity, CBaseFlex, CBaseAnimGraph, CBaseModelEntity, CBaseEntity, CEntityInstance, ISchemaClass<CEntityInstance>, ISchemaClass<CBaseEntity>, ISchemaClass<CBaseModelEntity>, ISchemaClass<CBaseAnimGraph>, ISchemaClass<CBaseFlex>, ISchemaClass<CEconEntity>, ISchemaClass<CBasePlayerWeapon>, ISchemaClass<CCSWeaponBase>, ISchemaClass<CWeaponBaseItem>, ISchemaField, ISchemaClass, INativeHandleImplements
- CCSWeaponBase
- CBasePlayerWeapon
- CEconEntity
- CBaseFlex
- CBaseAnimGraph
- CBaseModelEntity
- CBaseEntity
- CEntityInstance
- ISchemaClass<CEntityInstance>
- ISchemaClass<CBaseEntity>
- ISchemaClass<CBaseModelEntity>
- ISchemaClass<CBaseAnimGraph>
- ISchemaClass<CBaseFlex>
- ISchemaClass<CEconEntity>
- ISchemaClass<CBasePlayerWeapon>
- ISchemaClass<CCSWeaponBase>
- ISchemaClass<CWeaponBaseItem>
- ISchemaField
- ISchemaClass
- INativeHandle
Properties
Redraw
ref bool Redraw { get; }Property Value
SequenceInProgress
ref bool SequenceInProgress { get; }Property Value
Methods
RedrawUpdated()
void RedrawUpdated()SequenceInProgressUpdated()
void SequenceInProgressUpdated()