EventClientProcessGameInput_t
Interface EventClientProcessGameInput_t
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface EventClientProcessGameInput_t : ISchemaClass<EventClientProcessGameInput_t>, ISchemaField, ISchemaClass, INativeHandleImplements
Properties
FrameTime
ref float FrameTime { get; }Property Value
LoopState
EngineLoopState_t LoopState { get; }Property Value
RealTime
ref float RealTime { get; }Property Value