MeshDrawPrimitiveFlags_t
Enum MeshDrawPrimitiveFlags_t
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public enum MeshDrawPrimitiveFlags_t : uintFields
- MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 64
- MESH_DRAW_FLAGS_DRAW_LAST = 128
- MESH_DRAW_FLAGS_NONE = 0
- MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 2
- MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 16
- MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 1
- MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 32
- MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 8