PulseInstructionCode_t
Enum PulseInstructionCode_t
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public enum PulseInstructionCode_t : ushortFields
- ADD = 25
- ADD_FLOAT = 50
- ADD_FLOAT_GAMETIME = 58
- ADD_GAMETIME_FLOAT = 57
- ADD_INT = 49
- ADD_STRING = 51
- ADD_VEC2 = 52
- ADD_VEC3 = 53
- ADD_VEC3WS_VEC3 = 54
- ADD_VEC3_VEC3WS = 55
- ADD_VEC4 = 56
- AND = 34
- CELL_INVOKE = 11
- CHUNK_LEAP = 7
- CHUNK_LEAP_COND = 8
- CONVERT_VALUE = 39
- COPY = 22
- DETACH_REGISTER = 16
- DIV = 28
- DIV_FLOAT = 70
- ELEMENT_ACCESS = 38
- ELEMENT_ACCESS_COLOR_RGB = 123
- ELEMENT_ACCESS_VEC2 = 119
- ELEMENT_ACCESS_VEC3 = 120
- ELEMENT_ACCESS_VEC3WS = 121
- ELEMENT_ACCESS_VEC4 = 122
- EQ = 32
- EQ_ARRAY = 94
- EQ_BOOL = 79
- EQ_COLOR_RGB = 93
- EQ_EHANDLE = 89
- EQ_ENTITY_NAME = 87
- EQ_FLOAT = 81
- EQ_GAMETIME = 95
- EQ_INT = 80
- EQ_OPAQUE_HANDLE = 91
- EQ_PANEL_HANDLE = 90
- EQ_SCHEMA_ENUM = 88
- EQ_STRING = 86
- EQ_TEST_HANDLE = 92
- EQ_VEC2 = 82
- EQ_VEC3 = 83
- EQ_VEC3WS = 84
- EQ_VEC4 = 85
- GET_ARRAY_ELEMENT = 20
- GET_BLACKBOARD_REFERENCE = 41
- GET_CONST = 19
- GET_CONST_INLINE_STORAGE = 124
- GET_DOMAIN_VALUE = 21
- GET_VAR = 14
- GET_VAR_DETACH = 15
- IMMEDIATE_HALT = 1
- INVALID = 0
- JUMP = 5
- JUMP_COND = 6
- LAST_SERIALIZED_CODE = 43
- LIBRARY_INVOKE = 12
- LT = 30
- LTE = 31
- LTE_FLOAT = 77
- LTE_GAMETIME = 78
- LTE_INT = 76
- LT_FLOAT = 74
- LT_GAMETIME = 75
- LT_INT = 73
- MOD = 29
- MOD_FLOAT = 72
- MOD_INT = 71
- MUL = 27
- MUL_FLOAT = 69
- MUL_INT = 68
- NE = 33
- NEGATE = 24
- NEGATE_FLOAT = 45
- NEGATE_INT = 44
- NEGATE_VEC2 = 46
- NEGATE_VEC3 = 47
- NEGATE_VEC4 = 48
- NE_ARRAY = 111
- NE_BOOL = 96
- NE_COLOR_RGB = 110
- NE_EHANDLE = 106
- NE_ENTITY_NAME = 104
- NE_FLOAT = 98
- NE_GAMETIME = 112
- NE_INT = 97
- NE_OPAQUE_HANDLE = 108
- NE_PANEL_HANDLE = 107
- NE_SCHEMA_ENUM = 105
- NE_STRING = 103
- NE_TEST_HANDLE = 109
- NE_VEC2 = 99
- NE_VEC3 = 100
- NE_VEC3WS = 101
- NE_VEC4 = 102
- NOP = 4
- NOT = 23
- OR = 35
- PULSE_CALL_ASYNC_FIRE = 10
- PULSE_CALL_SYNC = 9
- REINTERPRET_INSTANCE = 40
- RETURN_VALUE = 3
- RETURN_VOID = 2
- SCALE = 36
- SCALE_INV = 37
- SCALE_INV_VEC2 = 117
- SCALE_INV_VEC3 = 116
- SCALE_INV_VEC4 = 118
- SCALE_VEC2 = 114
- SCALE_VEC3 = 113
- SCALE_VEC4 = 115
- SET_BLACKBOARD_REFERENCE = 42
- SET_VAR = 13
- SET_VAR_ARRAY_ELEMENT_1D = 17
- SET_VAR_OBSERVABLE = 18
- SUB = 26
- SUB_FLOAT = 60
- SUB_GAMETIME = 67
- SUB_GAMETIME_FLOAT = 66
- SUB_INT = 59
- SUB_VEC2 = 61
- SUB_VEC3 = 62
- SUB_VEC3WS_VEC3 = 63
- SUB_VEC3WS_VEC3WS = 64
- SUB_VEC4 = 65