VPhysXConstraintParams_t
Interface VPhysXConstraintParams_t
Namespace: SwiftlyS2.Shared.SchemaDefinitions
Assembly: SwiftlyS2.CS2.dll
public interface VPhysXConstraintParams_t : ISchemaClass<VPhysXConstraintParams_t>, ISchemaField, ISchemaClass, INativeHandleImplements
Properties
Anchor
ISchemaFixedArray<Vector> Anchor { get; }Property Value
Axes
SchemaUntypedField Axes { get; }Property Value
DriveDampingSlerp
ref float DriveDampingSlerp { get; }Property Value
DriveDampingSwing
ref float DriveDampingSwing { get; }Property Value
DriveDampingTwist
ref float DriveDampingTwist { get; }Property Value
DriveDampingX
ref float DriveDampingX { get; }Property Value
DriveDampingY
ref float DriveDampingY { get; }Property Value
DriveDampingZ
ref float DriveDampingZ { get; }Property Value
DriveSpringSlerp
ref float DriveSpringSlerp { get; }Property Value
DriveSpringSwing
ref float DriveSpringSwing { get; }Property Value
DriveSpringTwist
ref float DriveSpringTwist { get; }Property Value
DriveSpringX
ref float DriveSpringX { get; }Property Value
DriveSpringY
ref float DriveSpringY { get; }Property Value
DriveSpringZ
ref float DriveSpringZ { get; }Property Value
Flags
ref byte Flags { get; }Property Value
GoalAngularVelocity
ref Vector GoalAngularVelocity { get; }Property Value
GoalOrientation
SchemaUntypedField GoalOrientation { get; }Property Value
GoalPosition
ref Vector GoalPosition { get; }Property Value
LinearLimitDamping
ref float LinearLimitDamping { get; }Property Value
LinearLimitRestitution
ref float LinearLimitRestitution { get; }Property Value
LinearLimitSpring
ref float LinearLimitSpring { get; }Property Value
LinearLimitValue
ref float LinearLimitValue { get; }Property Value
MaxForce
ref float MaxForce { get; }Property Value
MaxTorque
ref float MaxTorque { get; }Property Value
ProjectionAngularTolerance
ref float ProjectionAngularTolerance { get; }Property Value
ProjectionLinearTolerance
ref float ProjectionLinearTolerance { get; }Property Value
RotateMotion
ref byte RotateMotion { get; }Property Value
SolverIterationCount
ref int SolverIterationCount { get; }Property Value
Swing1LimitDamping
ref float Swing1LimitDamping { get; }Property Value
Swing1LimitRestitution
ref float Swing1LimitRestitution { get; }Property Value
Swing1LimitSpring
ref float Swing1LimitSpring { get; }Property Value
Swing1LimitValue
ref float Swing1LimitValue { get; }Property Value
Swing2LimitDamping
ref float Swing2LimitDamping { get; }Property Value
Swing2LimitRestitution
ref float Swing2LimitRestitution { get; }Property Value
Swing2LimitSpring
ref float Swing2LimitSpring { get; }Property Value
Swing2LimitValue
ref float Swing2LimitValue { get; }Property Value
TranslateMotion
ref byte TranslateMotion { get; }Property Value
TwistHighLimitDamping
ref float TwistHighLimitDamping { get; }Property Value
TwistHighLimitRestitution
ref float TwistHighLimitRestitution { get; }Property Value
TwistHighLimitSpring
ref float TwistHighLimitSpring { get; }Property Value
TwistHighLimitValue
ref float TwistHighLimitValue { get; }Property Value
TwistLowLimitDamping
ref float TwistLowLimitDamping { get; }Property Value
TwistLowLimitRestitution
ref float TwistLowLimitRestitution { get; }Property Value
TwistLowLimitSpring
ref float TwistLowLimitSpring { get; }Property Value
TwistLowLimitValue
ref float TwistLowLimitValue { get; }Property Value
Type
ref byte Type { get; }Property Value