SwiftlyS2

EventPlayerConnect

Interface EventPlayerConnect

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "player_connect" a new client connected

public interface EventPlayerConnect : IGameEvent<EventPlayerConnect>

Implements

Properties

Bot

type: bool

bool Bot { get; set; }
Property Value

Name

player name


type: string

string Name { get; set; }
Property Value

NetworkID

player network (i.e steam) id


type: string

string NetworkID { get; set; }
Property Value

UserId

user ID on server (unique on server)


type: player_controller

int UserId { get; set; }
Property Value

UserIdController

user ID on server (unique on server)


type: player_controller

CCSPlayerController UserIdController { get; }
Property Value

UserIdPawn

user ID on server (unique on server)


type: player_controller

CCSPlayerPawn UserIdPawn { get; }
Property Value

UserIdPlayer

IPlayer UserIdPlayer { get; }
Property Value

XuID

steam id


type: uint64

ulong XuID { get; set; }
Property Value

On this page