SwiftlyS2

EventPlayerConnectFull

Interface EventPlayerConnectFull

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "player_connect_full" player has sent final message in the connection sequence

public interface EventPlayerConnectFull : IGameEvent<EventPlayerConnectFull>

Implements

Properties

UserId

user ID on server (unique on server)


type: player_controller

int UserId { get; set; }
Property Value

UserIdController

user ID on server (unique on server)


type: player_controller

CCSPlayerController UserIdController { get; }
Property Value

UserIdPawn

user ID on server (unique on server)


type: player_controller

CCSPlayerPawn UserIdPawn { get; }
Property Value

UserIdPlayer

IPlayer UserIdPlayer { get; }
Property Value

On this page