SwiftlyS2

EventPlayerShoot

Interface EventPlayerShoot

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "player_shoot" player shoot his weapon

public interface EventPlayerShoot : IGameEvent<EventPlayerShoot>

Implements

Properties

Mode

weapon mode


type: byte

byte Mode { get; set; }
Property Value

UserId

user ID on server


type: player_controller_and_pawn

int UserId { get; set; }
Property Value

UserIdController

user ID on server


type: player_controller_and_pawn

CCSPlayerController UserIdController { get; }
Property Value

UserIdPawn

user ID on server


type: player_controller_and_pawn

CCSPlayerPawn UserIdPawn { get; }
Property Value

UserIdPlayer

IPlayer UserIdPlayer { get; }
Property Value

Weapon

weapon ID


type: byte

byte Weapon { get; set; }
Property Value

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