SwiftlyS2

EventPlayerSpawned

Interface EventPlayerSpawned

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "player_spawned"

public interface EventPlayerSpawned : IGameEvent<EventPlayerSpawned>

Implements

Properties

InRestart

true if restart is pending


type: bool

bool InRestart { get; set; }
Property Value

UserId


type: player_controller_and_pawn

int UserId { get; set; }
Property Value

UserIdController


type: player_controller_and_pawn

CCSPlayerController UserIdController { get; }
Property Value

UserIdPawn


type: player_controller_and_pawn

CCSPlayerPawn UserIdPawn { get; }
Property Value

UserIdPlayer

IPlayer UserIdPlayer { get; }
Property Value

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