SwiftlyS2

EventWeaponhudSelection

Interface EventWeaponhudSelection

Namespace: SwiftlyS2.Shared.GameEventDefinitions

Assembly: SwiftlyS2.CS2.dll

Event "weaponhud_selection"

public interface EventWeaponhudSelection : IGameEvent<EventWeaponhudSelection>

Implements

Properties

EntIndex

Weapon entity index


type: long

int EntIndex { get; set; }
Property Value

Mode

EWeaponHudSelectionMode (switch / pickup / drop)


type: byte

byte Mode { get; set; }
Property Value

UserId

Player who this event applies to


type: player_controller_and_pawn

int UserId { get; set; }
Property Value

UserIdController

Player who this event applies to


type: player_controller_and_pawn

CCSPlayerController UserIdController { get; }
Property Value

UserIdPawn

Player who this event applies to


type: player_controller_and_pawn

CCSPlayerPawn UserIdPawn { get; }
Property Value

UserIdPlayer

IPlayer UserIdPlayer { get; }
Property Value

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