SwiftlyS2

Vector4D

Struct Vector4D

Namespace: SwiftlyS2.Shared.Natives

Assembly: SwiftlyS2.CS2.dll

public struct Vector4D

Inherited Members

Constructors

Vector4D(float, float, float, float)

public Vector4D(float x, float y, float z, float w)
Parameters

Vector4D(Vector4D)

public Vector4D(Vector4D other)
Parameters

Fields

W

public float W
Field Value

X

public float X
Field Value

Y

public float Y
Field Value

Z

public float Z
Field Value

Properties

One

public static Vector4D One { get; }
Property Value

Zero

public static Vector4D Zero { get; }
Property Value

Methods

Deconstruct(out float, out float, out float, out float)

public void Deconstruct(out float x, out float y, out float z, out float w)
Parameters

Dot(Vector4D, Vector4D)

public static float Dot(Vector4D a, Vector4D b)
Parameters
Returns

Dot(Vector4D)

public float Dot(Vector4D other)
Parameters
Returns

Equals(object?)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object? obj)
Parameters
  • obj object? — The object to compare with the current instance.
Returns
  • booltrue if obj and this instance are the same type and represent the same value; otherwise, false.

FromBuiltin(Vector4)

public static Vector4D FromBuiltin(Vector4 vector)
Parameters
Returns

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()
Returns
  • int — A 32-bit signed integer that is the hash code for this instance.

Length()

public float Length()
Returns

LengthSquared()

public float LengthSquared()
Returns

Normalize()

public void Normalize()

Normalized()

public Vector4D Normalized()
Returns

ToBuiltin()

public Vector4 ToBuiltin()
Returns

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()
Returns
  • string — The fully qualified type name.

Operators

operator +(Vector4D, Vector4D)

public static Vector4D operator +(Vector4D a, Vector4D b)
Parameters
Returns

operator /(Vector4D, Vector4D)

public static Vector4D operator /(Vector4D a, Vector4D b)
Parameters
Returns

operator /(Vector4D, float)

public static Vector4D operator /(Vector4D a, float b)
Parameters
Returns

operator ==(Vector4D, Vector4D)

public static bool operator ==(Vector4D a, Vector4D b)
Parameters
Returns

operator !=(Vector4D, Vector4D)

public static bool operator !=(Vector4D a, Vector4D b)
Parameters
Returns

operator *(Vector4D, Vector4D)

public static Vector4D operator *(Vector4D a, Vector4D b)
Parameters
Returns

operator *(Vector4D, float)

public static Vector4D operator *(Vector4D a, float b)
Parameters
Returns

operator *(float, Vector4D)

public static Vector4D operator *(float b, Vector4D a)
Parameters
Returns

operator -(Vector4D, Vector4D)

public static Vector4D operator -(Vector4D a, Vector4D b)
Parameters
Returns

operator -(Vector4D)

public static Vector4D operator -(Vector4D a)
Parameters
Returns

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