GameEventDefinitions
Namespace SwiftlyS2.Shared.GameEventDefinitions
- EventAchievementEarned — Event "achievement_earned"
- EventAchievementEarnedLocal — Event "achievement_earned_local"
- EventAchievementEvent — Event "achievement_event"
- EventAchievementInfoLoaded — Event "achievement_info_loaded"
- EventAchievementWriteFailed — Event "achievement_write_failed"
- EventAddBulletHitMarker — Event "add_bullet_hit_marker"
- EventAddPlayerSonarIcon — Event "add_player_sonar_icon"
- EventAmmoPickup — Event "ammo_pickup"
- EventAmmoRefill — Event "ammo_refill"
- EventAnnouncePhaseEnd — Event "announce_phase_end"
- EventBeginNewMatch — Event "begin_new_match"
- EventBombAbortdefuse — Event "bomb_abortdefuse"
- EventBombAbortplant — Event "bomb_abortplant"
- EventBombBeep — Event "bomb_beep"
- EventBombBegindefuse — Event "bomb_begindefuse"
- EventBombBeginplant — Event "bomb_beginplant"
- EventBombDefused — Event "bomb_defused"
- EventBombDropped — Event "bomb_dropped"
- EventBombExploded — Event "bomb_exploded"
- EventBombPickup — Event "bomb_pickup"
- EventBombPlanted — Event "bomb_planted"
- EventBonusUpdated — Event "bonus_updated"
- EventBotTakeover — Event "bot_takeover"
- EventBreakBreakable — Event "break_breakable"
- EventBreakProp — Event "break_prop"
- EventBrokenBreakable — Event "broken_breakable"
- EventBulletDamage — Event "bullet_damage"
- EventBulletFlightResolution — Event "bullet_flight_resolution"
- EventBulletImpact — Event "bullet_impact"
- EventBuymenuClose — Event "buymenu_close"
- EventBuymenuOpen — Event "buymenu_open"
- EventBuytimeEnded — Event "buytime_ended"
- EventCartUpdated — Event "cart_updated"
- EventChoppersIncomingWarning — Event "choppers_incoming_warning"
- EventClientDisconnect — Event "client_disconnect"
- EventClientLoadoutChanged — Event "client_loadout_changed"
- EventClientsideLessonClosed — Event "clientside_lesson_closed"
- EventClientsideReloadCustomEcon — Event "clientside_reload_custom_econ"
- EventCsGameDisconnected — Event "cs_game_disconnected"
- EventCsIntermission — Event "cs_intermission"
- EventCsMatchEndRestart — Event "cs_match_end_restart"
- EventCsPreRestart — Event "cs_pre_restart"
- EventCsPrevNextSpectator — Event "cs_prev_next_spectator"
- EventCsRoundFinalBeep — Event "cs_round_final_beep"
- EventCsRoundStartBeep — Event "cs_round_start_beep"
- EventCsWinPanelMatch — Event "cs_win_panel_match"
- EventCsWinPanelRound — Event "cs_win_panel_round"
- EventDecoyDetonate — Event "decoy_detonate"
- EventDecoyFiring — Event "decoy_firing"
- EventDecoyStarted — Event "decoy_started"
- EventDefuserDropped — Event "defuser_dropped"
- EventDefuserPickup — Event "defuser_pickup"
- EventDemoSkip — Event "demo_skip"
- EventDemoStart — Event "demo_start"
- EventDemoStop — Event "demo_stop"
- EventDifficultyChanged — Event "difficulty_changed"
- EventDmBonusWeaponStart — Event "dm_bonus_weapon_start"
- EventDoorBreak — Event "door_break"
- EventDoorClose — Event "door_close"
- EventDoorClosed — Event "door_closed"
- EventDoorMoving — Event "door_moving"
- EventDoorOpen — Event "door_open"
- EventDroneAboveRoof — Event "drone_above_roof"
- EventDroneCargoDetached — Event "drone_cargo_detached"
- EventDroneDispatched — Event "drone_dispatched"
- EventDronegunAttack — Event "dronegun_attack"
- EventDropRateModified — Event "drop_rate_modified"
- EventDynamicShadowLightChanged — Event "dynamic_shadow_light_changed"
- EventDzItemInteraction — Event "dz_item_interaction"
- EventEnableRestartVoting — Event "enable_restart_voting"
- EventEndmatchCmmStartRevealItems — Event "endmatch_cmm_start_reveal_items"
- EventEndmatchMapvoteSelectingMap — Event "endmatch_mapvote_selecting_map"
- EventEnterBombzone — Event "enter_bombzone"
- EventEnterBuyzone — Event "enter_buyzone"
- EventEnterRescueZone — Event "enter_rescue_zone"
- EventEntityKilled — Event "entity_killed"
- EventEntityVisible — Event "entity_visible"
- EventEventTicketModified — Event "event_ticket_modified"
- EventExitBombzone — Event "exit_bombzone"
- EventExitBuyzone — Event "exit_buyzone"
- EventExitRescueZone — Event "exit_rescue_zone"
- EventFinaleStart — Event "finale_start"
- EventFirstbombsIncomingWarning — Event "firstbombs_incoming_warning"
- EventFlareIgniteNpc — Event "flare_ignite_npc"
- EventFlashbangDetonate — Event "flashbang_detonate"
- EventGameEnd — Event "game_end" a game ended
- EventGameInit — Event "game_init" sent when a new game is started
- EventGameMessage — Event "game_message" a message send by game logic to everyone
- EventGameNewmap — Event "game_newmap" send when new map is completely loaded
- EventGamePhaseChanged — Event "game_phase_changed"
- EventGameStart — Event "game_start" a new game starts
- EventGameinstructorDraw — Event "gameinstructor_draw"
- EventGameinstructorNodraw — Event "gameinstructor_nodraw"
- EventGameuiHidden — Event "gameui_hidden"
- EventGcConnected — Event "gc_connected"
- EventGgKilledEnemy — Event "gg_killed_enemy"
- EventGrenadeBounce — Event "grenade_bounce"
- EventGrenadeThrown — Event "grenade_thrown"
- EventGuardianWaveRestart — Event "guardian_wave_restart"
- EventHegrenadeDetonate — Event "hegrenade_detonate"
- EventHelicopterGrenadePuntMiss — Event "helicopter_grenade_punt_miss"
- EventHideDeathpanel — Event "hide_deathpanel"
- EventHltvCameraman — Event "hltv_cameraman" a spectator/player is a cameraman
- EventHltvChangedMode — Event "hltv_changed_mode"
- EventHltvChase — Event "hltv_chase" shot of a single entity
- EventHltvChat — Event "hltv_chat" a HLTV chat msg sent by spectators
- EventHltvFixed — Event "hltv_fixed" show from fixed view
- EventHltvMessage — Event "hltv_message" a HLTV message send by moderators
- EventHltvRankCamera — Event "hltv_rank_camera" a camera ranking
- EventHltvRankEntity — Event "hltv_rank_entity" an entity ranking
- EventHltvReplay — Event "hltv_replay"
- EventHltvReplayStatus — Event "hltv_replay_status"
- EventHltvStatus — Event "hltv_status" general HLTV status
- EventHltvTitle — Event "hltv_title"
- EventHltvVersioninfo — Event "hltv_versioninfo"
- EventHostageCallForHelp — Event "hostage_call_for_help"
- EventHostageFollows — Event "hostage_follows"
- EventHostageHurt — Event "hostage_hurt"
- EventHostageKilled — Event "hostage_killed"
- EventHostageRescued — Event "hostage_rescued"
- EventHostageRescuedAll — Event "hostage_rescued_all"
- EventHostageStopsFollowing — Event "hostage_stops_following"
- EventHostnameChanged — Event "hostname_changed"
- EventInfernoExpire — Event "inferno_expire"
- EventInfernoExtinguish — Event "inferno_extinguish"
- EventInfernoStartburn — Event "inferno_startburn"
- EventInspectWeapon — Event "inspect_weapon"
- EventInstructorCloseLesson — Event "instructor_close_lesson"
- EventInstructorServerHintCreate — Event "instructor_server_hint_create" create a hint using data supplied entirely by the server/map. Intended for hints to smooth playtests before content is ready to make the hint unneccessary. NOT INTENDED AS A SHIPPABLE CRUTCH
- EventInstructorServerHintStop — Event "instructor_server_hint_stop" destroys a server/map created hint
- EventInstructorStartLesson — Event "instructor_start_lesson"
- EventInventoryUpdated — Event "inventory_updated"
- EventItemEquip — Event "item_equip"
- EventItemPickup — Event "item_pickup"
- EventItemPickupFailed — Event "item_pickup_failed"
- EventItemPickupSlerp — Event "item_pickup_slerp"
- EventItemPurchase — Event "item_purchase"
- EventItemRemove — Event "item_remove"
- EventItemSchemaInitialized — Event "item_schema_initialized"
- EventJointeamFailed — Event "jointeam_failed"
- EventLocalPlayerControllerTeam — Event "local_player_controller_team"
- EventLocalPlayerPawnChanged — Event "local_player_pawn_changed"
- EventLocalPlayerTeam — Event "local_player_team"
- EventLootCrateOpened — Event "loot_crate_opened"
- EventLootCrateVisible — Event "loot_crate_visible"
- EventMapShutdown — Event "map_shutdown"
- EventMapTransition — Event "map_transition"
- EventMatchEndConditions — Event "match_end_conditions"
- EventMaterialDefaultComplete — Event "material_default_complete"
- EventMbInputLockCancel — Event "mb_input_lock_cancel"
- EventMbInputLockSuccess — Event "mb_input_lock_success"
- EventMolotovDetonate — Event "molotov_detonate"
- EventNavBlocked — Event "nav_blocked"
- EventNavGenerate — Event "nav_generate"
- EventNextlevelChanged — Event "nextlevel_changed" a game event, name may be 32 characters long
- EventOpenCrateInstr — Event "open_crate_instr"
- EventOtherDeath — Event "other_death"
- EventParachuteDeploy — Event "parachute_deploy"
- EventParachutePickup — Event "parachute_pickup"
- EventPhysgunPickup — Event "physgun_pickup"
- EventPlayerActivate — Event "player_activate"
- EventPlayerAvengedTeammate — Event "player_avenged_teammate"
- EventPlayerBlind — Event "player_blind"
- EventPlayerChangename — Event "player_changename"
- EventPlayerChat — Event "player_chat" a public player chat
- EventPlayerConnect — Event "player_connect" a new client connected
- EventPlayerConnectFull — Event "player_connect_full" player has sent final message in the connection sequence
- EventPlayerDeath — Event "player_death" a game event, name may be 32 charaters long
- EventPlayerDecal — Event "player_decal"
- EventPlayerDisconnect — Event "player_disconnect" a client was disconnected
- EventPlayerFalldamage — Event "player_falldamage"
- EventPlayerFootstep — Event "player_footstep"
- EventPlayerFullUpdate — Event "player_full_update"
- EventPlayerGivenC4 — Event "player_given_c4"
- EventPlayerHintmessage — Event "player_hintmessage"
- EventPlayerHurt — Event "player_hurt"
- EventPlayerInfo — Event "player_info" a player changed his name
- EventPlayerJump — Event "player_jump"
- EventPlayerPing — Event "player_ping"
- EventPlayerPingStop — Event "player_ping_stop"
- EventPlayerRadio — Event "player_radio"
- EventPlayerResetVote — Event "player_reset_vote"
- EventPlayerScore — Event "player_score" players scores changed
- EventPlayerShoot — Event "player_shoot" player shoot his weapon
- EventPlayerSound — Event "player_sound"
- EventPlayerSpawn — Event "player_spawn" player spawned in game
- EventPlayerSpawned — Event "player_spawned"
- EventPlayerStatsUpdated — Event "player_stats_updated"
- EventPlayerTeam — Event "player_team"
- EventRagdollDissolved — Event "ragdoll_dissolved"
- EventReadGameTitledata — Event "read_game_titledata" read user titledata from profile
- EventRepostXboxAchievements — Event "repost_xbox_achievements"
- EventResetGameTitledata — Event "reset_game_titledata" reset user titledata; do not automatically write profile
- EventRoundAnnounceFinal — Event "round_announce_final"
- EventRoundAnnounceLastRoundHalf — Event "round_announce_last_round_half"
- EventRoundAnnounceMatchPoint — Event "round_announce_match_point"
- EventRoundAnnounceMatchStart — Event "round_announce_match_start"
- EventRoundAnnounceWarmup — Event "round_announce_warmup"
- EventRoundEnd — Event "round_end"
- EventRoundEndUploadStats — Event "round_end_upload_stats"
- EventRoundFreezeEnd — Event "round_freeze_end"
- EventRoundMvp — Event "round_mvp"
- EventRoundOfficiallyEnded — Event "round_officially_ended"
- EventRoundPoststart — Event "round_poststart" sent after all other round restart actions
- EventRoundPrestart — Event "round_prestart" sent before all other round restart actions
- EventRoundStart — Event "round_start"
- EventRoundStartPostNav — Event "round_start_post_nav"
- EventRoundStartPreEntity — Event "round_start_pre_entity"
- EventRoundTimeWarning — Event "round_time_warning"
- EventSeasoncoinLevelup — Event "seasoncoin_levelup"
- EventServerCvar — Event "server_cvar" a server console var has changed
- EventServerMessage — Event "server_message" a generic server message
- EventServerPreShutdown — Event "server_pre_shutdown" server is about to be shut down
- EventServerShutdown — Event "server_shutdown" server shut down
- EventServerSpawn — Event "server_spawn" send once a server starts
- EventSetInstructorGroupEnabled — Event "set_instructor_group_enabled"
- EventSfuievent — Event "sfuievent"
- EventShowDeathpanel — Event "show_deathpanel"
- EventShowSurvivalRespawnStatus — Event "show_survival_respawn_status"
- EventSilencerDetach — Event "silencer_detach"
- EventSilencerOff — Event "silencer_off"
- EventSilencerOn — Event "silencer_on"
- EventSmokeBeaconParadrop — Event "smoke_beacon_paradrop"
- EventSmokegrenadeDetonate — Event "smokegrenade_detonate"
- EventSmokegrenadeExpired — Event "smokegrenade_expired"
- EventSpecModeUpdated — Event "spec_mode_updated"
- EventSpecTargetUpdated — Event "spec_target_updated"
- EventStartHalftime — Event "start_halftime"
- EventStartVote — Event "start_vote"
- EventStorePricesheetUpdated — Event "store_pricesheet_updated"
- EventSurvivalAnnouncePhase — Event "survival_announce_phase"
- EventSurvivalNoRespawnsFinal — Event "survival_no_respawns_final"
- EventSurvivalNoRespawnsWarning — Event "survival_no_respawns_warning"
- EventSurvivalParadropBreak — Event "survival_paradrop_break"
- EventSurvivalParadropSpawn — Event "survival_paradrop_spawn"
- EventSurvivalTeammateRespawn — Event "survival_teammate_respawn"
- EventSwitchTeam — Event "switch_team"
- EventTagrenadeDetonate — Event "tagrenade_detonate"
- EventTeamInfo — Event "team_info" info about team
- EventTeamIntroEnd — Event "team_intro_end"
- EventTeamIntroStart — Event "team_intro_start"
- EventTeamScore — Event "team_score" team score changed
- EventTeamchangePending — Event "teamchange_pending"
- EventTeamplayBroadcastAudio — Event "teamplay_broadcast_audio" emits a sound to everyone on a team
- EventTeamplayRoundStart — Event "teamplay_round_start" round restart
- EventTournamentReward — Event "tournament_reward"
- EventTrialTimeExpired — Event "trial_time_expired"
- EventUgcFileDownloadFinished — Event "ugc_file_download_finished"
- EventUgcFileDownloadStart — Event "ugc_file_download_start"
- EventUgcMapDownloadError — Event "ugc_map_download_error"
- EventUgcMapInfoReceived — Event "ugc_map_info_received"
- EventUgcMapUnsubscribed — Event "ugc_map_unsubscribed"
- EventUpdateMatchmakingStats — Event "update_matchmaking_stats"
- EventUserDataDownloaded — Event "user_data_downloaded" fired when achievements/stats are downloaded from Steam or XBox Live
- EventVipEscaped — Event "vip_escaped"
- EventVipKilled — Event "vip_killed"
- EventVoteCast — Event "vote_cast"
- EventVoteCastNo — Event "vote_cast_no"
- EventVoteCastYes — Event "vote_cast_yes"
- EventVoteChanged — Event "vote_changed"
- EventVoteEnded — Event "vote_ended"
- EventVoteFailed — Event "vote_failed"
- EventVoteOptions — Event "vote_options"
- EventVotePassed — Event "vote_passed"
- EventVoteStarted — Event "vote_started"
- EventWarmupEnd — Event "warmup_end"
- EventWeaponFire — Event "weapon_fire"
- EventWeaponFireOnEmpty — Event "weapon_fire_on_empty"
- EventWeaponReload — Event "weapon_reload"
- EventWeaponZoom — Event "weapon_zoom"
- EventWeaponZoomRifle — Event "weapon_zoom_rifle"
- EventWeaponhudSelection — Event "weaponhud_selection"
- EventWriteGameTitledata — Event "write_game_titledata" write user titledata in profile
- EventWriteProfileData — Event "write_profile_data"